UNESCO Hackathon in Ho Chi Minh City, Vietnam

Join UNESCO Hackathon in Ho Chi Minh City on Oct 13 -14, 2018 to learn about climate change and environmental challenges in Vietnam, meet regional sustainable development experts and listen to their successful startup stories by doing sustainable and green businesses.

There is no restriction of age or backgrounds of participants. Students, NGOs reps, journalists, bloggers, developers and all open source contributors are invited to join! The hackathon is open for all and awesome prizes are waiting for you!

Each winner of the three top teams will receive these prizes.

The objective of the hackathon is to propose innovative solutions that help journalists to monitor and report on climate change and sustainable development issues in Asia and the Pacific.

The participants will be introduced to UNESCO’s Guidebook for Journalists Reporting on Climate Change and Sustainable Development in Asia and the Pacific which includes information and knowledge on climate science, related international and regional treaties and policy frameworks including the 2030 Agenda for Sustainable development, and tips for journalists for finding and telling stories.

Time and Location

Time: Saturday October 13 – Sunday October 14, 2018
Location: Officience Vietnam, 16A Le Hong Phong, Ward 12, District 10, Ho Chi Minh City

Why should I participate?

  • Learn how to create a chatbot within an hour with SUSI.AI
  • Carry out experiment with electronic devices PSlab.io
  • Update yourselves with knowledge of technology and sustainable development in Vietnam
  • Meet special guest speakers from the UNESCO, Embassy of Sweden and many more.
  • Improve your language skills, presentation skills and build up your leadership abilities
  • Receive certificates from UNESCO, T-shirts, swags, and special prizes from the sponsors

How do I know if I am qualified to join?

The hackathon is open for everyone, especially for those:

  • Curious and willing to learn new things
  • Interested in technology and sustainable development
  • Like to make new friends and expand their networks
  • Able to communicate in English
  • No prior coding skill is required

How do I sign up?

  1. Get your ticket to the Event on eventyay.com
  2. Sign up on Devpost as you will need to submit your final hack there.
  3. Join the Gitter channel at https://gitter.im/fossasia/hackathon (requires login with Github).
  4. Find team members and form a team with at least 2 members and maximum 4 contributors. You are also welcome to sign up and then wait until the Presentation of Ideas on Saturday before deciding to join a team, however we’d encourage you to form/join a team in advance if you already have an idea that you’d like to work on.
  5. Join the event at the Officience Vietnam on Saturday, Oct 13 at the opening at 8.30am until 9.00pm and on Sunday, Oct 14 from 8.00am until 5.00pm.

Visit the website at unesco.sciencehack.asia and stay connected, join the event on Facebook and follow FOSSASIA on Twitter.

Prizes

All participants will receive a gift bag (Tshirt, bag, sticker, wristband and lanyard) and a certificate from UNESCO for participating in the hacking.

Each winner of the three top teams will be awarded special gift package including:

  • A Pocket Science Lab – hardware device by FOSSASIA
  • Special Developer Helmet by FOSSASIA
  • Winner Medal
  • Team Building Buffet Dinner Voucher
  • Team Hack-Away Mekong Delta Tour (floating Market, hackerspace, hotel) [50 USD]
  • Tiki Techie Gift Voucher
  • 6-month coworking space membership

Links

UNESCO Hackathon: https://unesco.sciencehack.asia

Tickets: https://eventyay.com/e/dbd7567d

Project Signup: https://unesco-hackathon.devpost.com

Communication Channel: https://gitter.im/fossasia/hackathon

Facebook: https://www.facebook.com/events/1713085622073681

FOSSASIA: https://twitter.com/fossasia

Adding different metrics sections to the start page

In the initial version of the SUSI.AI Skill CMS we simply displayed all the skills present in the system in the form of cards. Once the skill analytics was incorporated into the CMS we got a bunch of skill statistics and thus we enhanced the start page by incorporating horizontally scrollable skill cards as per skill metrics like top rated skills, most used skills, skills which have received the most feedback etc. I worked on adding the skills with most feedback section and the section for the top games. This post will majorly deal with how the metrics sections are implemented on the start page and how any new metrics can be incorporated into the system and thus displayed on the CMS.

About the API

/cms/getSkillMetricsData.json?language=${language}

Sample API call:

https://api.susi.ai/cms/getSkillMetricsData.json?language=en

 

This will return a JSON which contains the skill data for all the metrics.

{
 "accepted": true,
 "model": "general",
 "group": "All",
 "language": "en",
 "metrics": {
        "newest": [...],
     "rating": [...],
      ...
 }
 "message": "Success: Fetched skill data based on metrics",
   "session": {"identity": {
           "type": "host",
          "name": "162.158.23.7_68cefd16",
          "anonymous": true
   }}
}

 

All of the data for several metics comes from the metrics object of the response which in turn contains arrays of skill data for each metric.

CMS Implementation

Once the BrowseSkill component is mounted we make an API call to the server to fetch all the data and save it to the component state, this data is then fed to the ScrollCardList component as props and the scroll component is rendered with appropriate data for different metrics.

loadMetricsSkills = () => {
   let url;
   url =
           urls.API_URL +
           '/cms/getSkillMetricsData.json?language=' +
           this.state.languageValue;
   let self = this;
   $.ajax({
           url: url,
           dataType: 'jsonp',
           jsonp: 'callback',
           crossDomain: true,
           success: function(data) {
                   self.setState({
                           skillsLoaded: true,
                           staffPicksSkills: data.metrics.staffPicks,
                           topRatedSkills: data.metrics.rating,
                           topUsedSkills: data.metrics.usage,
                           latestUpdatedSkills: data.metrics.latest,
                           newestSkills: data.metrics.newest,
                           topFeedbackSkills: data.metrics.feedback,
                           topGames: data.metrics['Games, Trivia and Accessories'],
                   });
           },
           error: function(e) {
                   console.log('Error while fetching skills based on top metrics', e);
                   return self.loadMetricsSkills();
           },
   });
};

 

We are using a single component for skill metrics and skill listing which show up on applying any filter or visiting any category. Thus we think of a condition when the skill metrics are to be displayed and conditionally render the metrics section depending on the condition.

So the metrics section shows up only when we have not visited any category or language page, there’s no search query in the search bar, there’s no rating refine filter applied and no time filter applied.

let metricsHidden =
         this.props.routeType ||
         this.state.searchQuery.length > 0 ||
         this.state.ratingRefine ||
         this.state.timeFilter;

 

Depending on the section you want to display, pass appropriate data as props to the SkillCardScrollList component, say we want to display the section with most feedback

{this.state.topFeedbackSkills.length &&
!metricsHidden ? (
   <div style={metricsContainerStyle}>
           <div
                   style={styles.metricsHeader}
                   className="metrics-header"
           >
                   <h4>
                           {'"SUSI, what are the skills with most feedback?"'}
                   </h4>
           </div>
           {/* Scroll Id must be unique for all instances of SkillCardList*/}
           {!this.props.routeType && (
                   <SkillCardScrollList
                           scrollId="topFeedback"
                           skills={this.state.topFeedbackSkills}
                           modelValue={this.state.modelValue}
                           languageValue={this.state.languageValue}
                           skillUrl={this.state.skillUrl}
                   />
           )}
   </div>
) : null}

 

So if there are skills preset in the topFeedbackSkills array which was saved in the state from the server initially and the condition to hide metrics is false we render the component and pass appropriate props for scrollId, skills data, language and model values and skill url.

In a similar way any metrics section can be implemented in the CMS, if the data is not present in the API, modify the endpoint to enclose the data you need, fetch data data from the server and just render it.

So I hope after reading through this you have a more clearer understanding about how the metrics sections are implemented on the CMS.

Resources

Using Contextual Action Bar as Selection Toolbar

In Open Event Android Organizer App we were using Android Action Bar as Toolbar to allow deleting and editing of the list items but this implementation was buggy and not upto the industry standards. So we decided to implement this using Contextual Action Bar as a selection toolbar.

Specifications

We are using MVP Architecture so there will be Fragment class to interact with the UI and Presenter class to handle all the business logic and interact with network layer.

The SessionsFragment is the Fragment class for displaying List of Sessions to the user. We can long press any item to select it, entering into contextual action bar mode. Using this we will be able to select multiple items from list by a click and delete/edit them from toolbar.

To enter in Contextual Action Bar Mode use

ActionMode actionMode = getActivity().startActionMode(actionCallback);

To exit Contextual Action Bar Mode use

if (actionMode != null)
actionMode.finish();

We will implement Action.Callback interface in out fragment class. It’s contains three method declarations –

  1. onCreateActionMode – This method is executed when the contextual action bar is  created. We will inflate the toolbar menu using MenuInflator and set new status bar color.
  2. onPrepareActionMode – This method is executed after onCreateActionMode and also whenever the Contextual Action Bar is invalidated so we will set the visibility of delete button in toolbar here and return true to ignify that we have made some changes.
  3. onActionItemClicked – This method is executed whenever a menu item in toolbar is clicked. We will call the function showDeleteDialog.
  4. onDestroyActionMode – This method is executed whenever user leaves the contextual action bar mode by pressing back button on toolbar or back button in keyboard etc. Here we will make unselect all the selected list items and the status bar color.
public ActionMode.Callback actionCallback = new ActionMode.Callback() {
@Override
public boolean onCreateActionMode(ActionMode mode, Menu menu) {
MenuInflater inflater = mode.getMenuInflater();
inflater.inflate(R.menu.menu_sessions, menu);if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
statusBarColor = getActivity().getWindow().getStatusBarColor();
getActivity().getWindow().setStatusBarColor(getResources().getColor(R.color.color_top_surface));
}
return true;
}@Override
public boolean onPrepareActionMode(ActionMode mode, Menu menu) {
MenuItem menuItemDelete = menu.findItem(R.id.del);
MenuItem menuItemEdit = menu.findItem(R.id.edit);
menuItemEdit.setVisible(editMode);
menuItemDelete.setVisible(deletingMode);
return true;
}

@Override
public boolean onActionItemClicked(ActionMode mode, MenuItem item) {
switch (item.getItemId()) {
case R.id.del:
showDeleteDialog();
break;
case R.id.edit:
getPresenter().updateSession();
break;
default:
return false;
}
return false;
}

@Override
public void onDestroyActionMode(ActionMode mode) {
actionMode = null;
getPresenter().resetToolbarToDefaultState();
getPresenter().unselectSessionList();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
//return to “old” color of status bar
getActivity().getWindow().setStatusBarColor(statusBarColor);
}
}
};

The showDeleteDialog method shows a AlertDialog to the user before deleting the selected items in the list. User can click on Ok to delete the items or on Cancel to close the dialog.

public void showDeleteDialog() {
if (deleteDialog == null)
deleteDialog = new AlertDialog.Builder(context)
.setTitle(R.string.delete)
.setMessage(String.format(getString(R.string.delete_confirmation_message),
getString(R.string.session)))
.setPositiveButton(R.string.ok, (dialog, which) -> {
getPresenter().deleteSelectedSessions();
})
.setNegativeButton(R.string.cancel, (dialog, which) -> {
dialog.dismiss();
})
.create();deleteDialog.show();
}

When user presses Ok then we call the method deleteSelectedSessions in presenter to delete the sessions.

Resources

  1. Offical doumentation for Contextual Action Bar by Google https://developer.android.com/guide/topics/ui/menus#CAB
  2. Official Documentation for Alert Dialog by Google https://developer.android.com/guide/topics/ui/dialogs
  3. Codebase for Open Event OrganIzer App on Github https://github.com/fossasia/open-event-orga-app/

Working with Route Hooks in Badgeyay

Badgeyay is an open source project developed by FOSSASIA Community to generate badges for conferences and events through a simple user interface.

In this post I am going to explain about the route lifecycle hooks in ember and how we have utilized one lifecycle component to reset the controller state in badge generation form. In Ember every entity has some predefined set of methods, that it goes through the existence of the application. Route is not different from it. Our main goal is to restore the state of the controller every time we entered into a route, so that we receive a clean and new instance and not the previous state. The hook that fits in the situation is setupController(). This method is called after model() hook to set the controller state in the route. We will restore the variables in the controller here in this method to reset it to original state. This will help in removing the messages and progress on the previous state of the page on a new visit.

Procedure

  1. Open the route, where we want to override the hook, and create a method setupController() this will call the base hook and override its behaviour.
setupController(controller, model) {
  this._super(…arguments);
  set(controller, ‘defImages’, model.def_images);
  set(controller, ‘user’, model.user);
  this.set(‘controller.badgeGenerated’, false);
  this.set(‘controller.showProgress’, false);
}

 

As we can see in the method, it first initialises the super constructor and then we are writing the logic for the reset state. This will reset the badgeGenerated and showProgress variable in the controller to mentioned values.

  1. Getting the generated badge link from the last promise resolved to set the value of the variable in the controller action.
sendBadge(badgeData) {

        this.set(‘badgeGenerated’, true);

  },

 

This will set the value of the variable to the received object from backend.

  1. Showing the content in frontend based on the values of the variable. When we initially visit the route it is set to as false in the setupController() hook and is changed later on through some promise resolvement in an action.
{{#if badgeGenerated}}

 . . .


{{/if}}

 

This content will be only be shown in the present state and when the user revisits the route the state will be resetted.

Pull Request for the respective issue – https://github.com/fossasia/badgeyay/pull/1313

Resources

Cloud Function For Sending Mail On Badge Generation in Badgeyay

The task of badgeyay is to generate badges for events and if the user has provided a large data set, then the system will take time to generate badges and we cannot hold the user on the same page for that time. So instead of showing the user the link of the generated badge on the form, what we can do is that we can send a mail to user with the link of generated badge. However listening for the completion of generated badge from the cloud function is not possible, as cloud functions are based on serverless architecture. This can be done using the listeners for the realtime database events.

Generated badge from the backend will be uploaded to the Firebase Storage, but applying a listener for storage events, will not give us the information of the sender and some other metadata. So after uploading the link on the database, we can use the public link generated and can push a dict to the realtime database with the necessary user information for sending mail.

Procedure

  1. Fetching the necessary information to be pushed on the Firebase realtime database.
def send_badge_mail(badgeId, userId, badgeLink):
  ref = firebase_db.reference(‘badgeMails’)
  print(‘Pushing badge generation mail to : ‘, badgeId)
  ref.child(userId).child(datetime.datetime.utcnow().isoformat().replace(‘-‘, ‘_’).replace(‘:’, ‘U’).replace(‘.’, ‘D’)).set({
      ‘badgeId’: badgeId,
      ‘badgeLink’: badgeLink
  })
  print(‘Pushed badge generation mail to : ‘, badgeId)

 

Payload consists of the downloadable link of the badge and the root node is the userID. So whenever any node gets created in this format them the cloud function will be called.

  1. Listening for the database changes at the state of node.
exports.sendBadgeMail = functions.database.ref(‘/badgeMails/{userId}/{date}’)
.onCreate((snapshot, context) => {
  const payload = snapshot.val();
  const uid = context.params.userId;
  return admin.auth().getUser(uid)
    .then(record => {
      return sendBadgeGenMail(uid, record.email, record.displayName, payload[‘badgeId’], payload[‘badgeLink’]);
    })
    .catch(() => { return -1 });
});

 

For the realtime database listener, it should listen to node in the form of badgeMails/<user_id>/<date> as whenever a node of such form will be created in the database the function will get triggered and not for any other data insertions in db. This will save the quota for the cloud function execution.

  1. Sending mail to the user from the payload
function sendBadgeGenMail(uid, email, displayName, badgeId, badgeLink) {
const mailOptions = {
  from: `${APP_NAME}<[email protected]>`,
  to: email,
};

mailOptions.subject = `Badge Generated ${badgeId}`;
mailOptions.html = `<p> Hello ${displayName || }! Your badge is generated successfully, please visit the <a href=${badgeLink}>link</a> to download badge</p>`;
return mailTransport.sendMail(mailOptions).then(() => {
  writeMailData(uid, “success”, 3);
  return console.log(‘Badge mail sent to: ‘, email)
}).catch((err) => {
  console.error(err.message);
  return -1;
});
}

 

This will send the mail to the user with the generated link.

Pull Request for the above feature at link : Link

Outcome:

 

Resources

Showing Mail Statistics Using Firebase In Badgeyay

In this blog post I will show how we implemented mail statistics on the admin dashboard of Badgeyay. The problem is that we cannot send a request to an external API from firebase cloud functions in free plan and secondly we have to them bypass the call to realtime database and design a logic to sort out the details from the realtime database using python admin sdk. So, our approach in solving this is that we will use the realtime database with the cloud functions to store the data and using the firebase admin sdk will sort the entries and using binary search will count the statistics efficiently..

Procedure

  1. Configuring the database URL in admin SDK
firebase_admin.initialize_app(cred, {
      ‘storageBucket’: ‘badgeyay-195bf.appspot.com’,
      ‘databaseURL’: ‘https://badgeyay-195bf.firebaseio.com’
  })

 

  1. Write the mail data in realtime database using cloud function on promise resolvement
function writeMailData(uid, state, reason) {
if (state === ‘success’) {
  db.ref(‘mails’)
    .push()
    .set({

      …
    }, err => {
      …

    });
}
}

 

  1. Fetching the mail data from the realtime database in python admin sdk
def get_admin_stat():
  mail_ref = firebasedb.reference(‘mails’)
  mail_resp = mail_ref.get()

  …
  curr_date = datetime.datetime.utcnow()
  prev_month_date = curr_date – relativedelta(months=1)
  last_three_days_date = curr_date – relativedelta(days=3)
  last_seven_days_date = curr_date – relativedelta(days=7)
  last_day_date = curr_date – relativedelta(days=1)
  …

 

This will fetch the current date and them generates the relative dates in past. Then it filters out the data using a for loop and a comparison statement with the date to get the count of the mails. Those count is then passed into a dict and sent through schema.

  1. Fetching the mail stats in admin index panel
mails    : await this.get(‘store’).queryRecord(‘admin-stat-mail’, {})

 

  1. Showing mails on the index page

class=“six wide column”>
          div class=“ui fluid center aligned segment”>
              h3 class=“ui left aligned header”>
                  Messages
              h3>
              div class=“ui divider”>div>
              h3 class=“ui header”>
                  No. of Sent Mails
              h3>
              table class=“ui celled table”>
                  tbody>
                      tr>
                          td> In last 24 hourstd>
                          td class=“right aligned”>
                              {{model.mails.lastDayCount}}
                          td>
                      tr>
                      tr>
                          td>In last 3 daystd>
                          td class=“right aligned”>
                              {{model.mails.lastThreeDays}}
                          td>
                      tr>
                      tr>
                          td> In last 7 days td>
                          td class=“right aligned”>
                              {{model.mails.lastSevenDays}}
                          td>
                      tr>
                      tr>
                          td> In last 1 month td>
                          td class=“right aligned”>
                              {{model.mails.lastMonth}}
                          td>
                      tr>
                  tbody>
              table>
          div>
      

 

PR to the issue: https://github.com/fossasia/badgeyay/pull/1163

Benefits of the approach

This approach is best in the case, when we only are using a subset of services firebase offers and do not want to pay for the services that are not required by the system.

Resources

Create Session in Open Event Android Organizer Application

Open Event Android Organizer Application offered variety of features to Organizers from all over the world to help them host their Events globally but it didn’t had the functionality to create Sessions in the app itself and associate it to Tracks. This feature addition was crucial since it enables Organizer to create Sessions which every common person enquires about before attending and event. In this Blog Post we will see how we added this functionality in the app.

Open Event Android Organizer Application is a client for Open Event Server which provides the REST API.

Problem

There can be various Sessions associated with Tracks for an Event. Open Event API had the endpoint to implement Creating Session but the Orga app didn’t, so we worked on creating a Session in the app.

The UI for creating a Session is shown above. User can fill in the necessary details and click on the green Floating Action Button to create a Session.

How to implement functionality?

We will follow MVP Architecture and use Retrofit 2.x, RxJava, Dagger, Jackson, Data Binding and other industry standard libraries to implement this functionality.

Firstly, let’s create Session model class specifying the attributes and relationships to set up in database using RazizLabs DbFlow library. The POJO will be serialized into JSON by Jackson library to be passed on as a part of RequestBody to server.

Now we will create SessionApi class that will contain the request details to be passed to Retrofit. @POST denotes a POST request and @Body denotes the requestBody of the request which is a Session object.

public interface SessionApi {
@POST(“sessions”)
Observable<Session> postSession(@Body Session session);
}

This is the CreateSessionFragment class that contains the code binding model to the view. The Fragment class implements the CreateSessionView class overriding the method declarations present there. The @Inject annotation of Dagger is used to load singleton presenter instance lazily to improve app’s performance.

Event-Id and Track-Id’s are retrieved from Bundle from Fragment Transaction. These are then passed on to presenter when Create Session button is pressed. There are other methods to show binding progressbar, snackbar and other UI components to show progress of the background request to server and database.

public class CreateSessionFragment extends BaseFragment<CreateSessionPresenter> implements CreateSessionView {

@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup

container, @Nullable Bundle savedInstanceState) {
binding = DataBindingUtil.inflate(inflater,

R.layout.session_create_layout, container, false);
validator = new Validator(binding.form);

binding.sessionCreate.setOnClickListener(view -> {
if (validator.validate()) {
getPresenter().createSession(trackId, eventId);
}
});

return binding.getRoot();
}

@Override
public void onStart() {
super.onStart();
getPresenter().attach(this);
binding.setSession(getPresenter().getSession());
}
}

In the Presenter createSession method is called when create button is pressed in UI. The method attaches track-id and event-id to Session object. This is necessary for Relationship constraints on Session Model. Then after binding all the data to Session object, we pass it on to SessionRepository. The success response is provided to user by passing success response in getView().onSuccess() method.

public class CreateSessionPresenter extends

AbstractBasePresenter<CreateSessionView> {

public Session getSession() {
return session;
}

public void createSession(long trackId, long eventId) {

Track track = new Track();
Event event = new Event();

track.setId(trackId);
event.setId(eventId);
session.setTrack(track);
session.setEvent(event);

sessionRepository
.createSession(session)
.compose(dispose(getDisposable()))
.compose(progressiveErroneous(getView()))
.subscribe(createdSession ->

getView().onSuccess(“Session Created”), Logger::logError);
}
}

The SessionRepository uses RxJava to make asynchronous Retrofit Call to Server. We throw a Network Error to user if the device does not have Internet Connectivity.

The session object accepted as a parameter in createSession method is passed on to sessionApi. It will return Observable<Session> Response which we will process in doOnNext() method. Then the Session object along with required foreign key relationships with Track and Event is saved in database for offline use.

@Override
public Observable<Session> createSession(Session session) {
if (!repository.isConnected()) {
return Observable.error(new Throwable(Constants.NO_NETWORK));
}return sessionApi
.postSession(session)
.doOnNext(created -> {
created.setTrack(session.getTrack());
created.setEvent(session.getEvent());
repository
.save(Session.class, created)
.subscribe();
})
.subscribeOn(Schedulers.io())
.observeOn(AndroidSchedulers.mainThread());
}

The above code snippets are from Open Event Orga Application. For exploring the entire codebase please refer here. For details about the REST API used by the app please visit here.

References

  1. Official RxJava Project on Github by ReactiveX https://github.com/ReactiveX/RxJava.
  2. Official Retrofit Project on Github by Square Inc https://github.com/square/retrofit.
  3. Official Open Event Organizer App on Github by FOSSASIA https://github.com/fossasia/open-event-orga-app.
  4. Documentation for REST API of Open Event Server on Heroku by FOSSASIA https://open-event-api-dev.herokuapp.com/.

Creating Activity for Visualizing Recorded Sensor Data from List Items

In previous blog Using RealmRecyclerView Adapter to Show Recorded Sensor Experiments[2], I  have created a DataLoggerActivity in PSLab Android app containing RecyclerView showing a list having all the recorded experiments where every list item shows the date, time and the sensor instrument used for recording the data, but there arises below questions:-

  • What if the user wants to see the actual recorded data in form of a graph?
  • How the user can see the location recorded along with the data on the map?
  • How can the user export that data?

There is no way I could show all of that information just on a list item so I created another activity called “SensorGraphViewActivity” the layout of that activity is shown in the figure below:

Figure 1 shows the layout of the Activity as produced in Android editor

The layout contains three views:-

  1. At the top there is graph view which I created using Android MP chart which will show the recorded data plotted on it forming the exact same curve that was created while recording it, this way it is useful to visualize the data and also there is also a play button on the top which simulates the data as it was being plotted on the graph in real time.
  2. In the middle, there is a Card view containing two rows which will simply show the date and time of recording.
  3. At the bottom, there is a Map view which shows the location of the user which would be fetched when the user recorded the data.

This is the gist of the layout file created for the activity.

But now the question arises:-

How to show the data in the activity for the item that the user wanted?

For that, I implemented click listener on every list item by simply adding it inside the onBindViewHolder() method

@Override
public void onBindViewHolder(@NonNull final ViewHolder holder, int position) {
   SensorLogged temp = getItem(position);
   holder.sensor.setText(temp.getSensor());
   Date date = new Date(temp.getDateTimeStart());
   holder.dateTime.setText(String.valueOf(sdf.format(date)));
   holder.cardView.setOnClickListener(new View.OnClickListener() {
       @Override
       public void onClick(View view) {
                    ...
       });
}

and inside the click listener I performed following three steps:-

  1. First I stored the position of the item clicked inside a variable.

    int positionVar = holder.getAdapterPosition();
  2. Then I used that position from the variable to fetch related data from the Realm database by simply using getItem() method which returns the SensorLogged[1] RealmObject at that position as I used a special type of RecyclerView Adapter called as RealmRecyclerViewAdapter[2].

    int positionVar = holder.getAdapterPosition();
  3. Then I created an Intent to open the SensorGraphViewActivity and passed the related data (i.e., sensortype, foreignkey, latitude, longitude, timezone, date, time) from SensorLogged[1] object to activity in form of extras.
    Intent intent = new Intent(context, SensorGraphViewActivity.class);
    intent.putExtra(SensorGraphViewActivity.TYPE_SENSOR, item.getSensor());
    intent.putExtra(SensorGraphViewActivity.DATA_FOREIGN_KEY, item.getUniqueRef());
    intent.putExtra(SensorGraphViewActivity.DATE_TIME_START,item.getDateTimeStart());
    intent.putExtra(SensorGraphViewActivity.DATE_TIME_END,item.getDateTimeEnd());
    intent.putExtra(SensorGraphViewActivity.TIME_ZONE,item.getTimeZone());
    intent.putExtra(SensorGraphViewActivity.LATITUDE,item.getLatitude());
    intent.putExtra(SensorGraphViewActivity.LONGITUDE,item.getLongitude());
    
    context.startActivity(intent);
    

And, in the SensorGraphViewActivity, I used getIntent() method to fetch all those extra data in the form of Bundle.
For showing the data in the graph I used the foreign key fetched from the intent and queried all the LuxData[1] RealmObject containing that foreignkey in the form of RealmResult<LuxData>[2] ArrayList and used that list to populate the graph.

Long foreignKey = intent.getLongExtra(DATA_FOREIGN_KEY, -1);
Realm realm = Realm.getDefaultInstance();
entries = new ArrayList<>();
RealmResults<LuxData> results = realm.where(LuxData.class).equalTo(DATA_FOREIGN_KEY, foreignKey).findAll();
for (LuxData item : results) {
   entries.add(new Entry((float) item.getTimeElapsed(), item.getLux()));
}

For the map, I fetched the latitude and longitude again from the intent and used the coordinates to show the location on the open street view map.

Thread thread = new Thread(new Runnable() {
   @Override
   public void run() {
       IMapController mapController = map.getController();
       mapController.setZoom((double) 9);
       GeoPoint startPoint = new GeoPoint(latitude, latitude);
       mapController.setCenter(startPoint);
   }
});

For map purposes, of course, I used a separate thread as it is a heavy and time-consuming process and it could lead the app to lag for a long time which could hamper the User Experience.

Thus after the data being plotted on the map and coordinated being plotted on the map, we can see the layout of the activity as shown in Figure 2.

Figure 2 shows the layout of the activity after being populated with data.

I also created the export button in the toolbar that will use the CSVLogger[3] class implemented inside the PSLab android app to export the data in the form of CSV file and save it in the external storage directory.

Resources

  1. Storing Recorded Sensor Data in Realm Database – My blog where I created the Realm Model classes to store recorded data.
  2. Using RealmRecyclerView Adapter to Show Recorded Sensor Experiments – My previous blog where I created the RecyclerView.
  3. Saving Sensor Data in CSV format – Blog by Padmal storing the data in CSV format.

Connecting SUSI iOS App to SUSI Smart Speaker

SUSI Smart Speaker is an Open Source speaker with many exciting features. The user needs an Android or iOS device to set up the speaker. You can refer this post for initial connection to SUSI Smart Speaker. In this post, we will see how a user can connect SUSI Smart Speaker to iOS devices (iPhone/iPad).

Implementation –

The first step is to detect whether an iOS device connects to SUSI.AI hotspot or not. For this, we match the currently connected wifi SSID with SUSI.AI hotspot SSID. If it matches, we show the connected device in Device Activity to proceed further with setups.

Choosing Room –

Room name is basically the location of your SUSI Smart Speaker in the home. You may have multiple SUSI Smart Speaker in different rooms, so the purpose of adding the room is to differentiate between them.

When the user clicks on Wi-Fi displayed cell, it starts the initial setups. We are using didSelectRowAt method of UITableViewDelegate to get which cell is selected. On clicking the displayed Wi-Fi cell, a popup is open with a Room Location Text field.

override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.row == 0, let speakerSSID = fetchSSIDInfo(), speakerSSID == ControllerConstants.DeviceActivity.susiSSID {
// Open a popup to select Rooms
presentRoomsPopup()
}
}

When the user clicks the Next button, we send the speaker room location to the local server of the speaker by the following API endpoint with room name as a parameter:

http://10.0.0.1:5000/speaker_config/

Refer this post for getting more detail about how choosing room work and how it is implemented in SUSI iOS.

Sharing Wi-Fi Credentials –

On successfully choosing the room, we present a popup that asks the user to enter the Wi-Fi credentials of previously connected Wi-Fi so that we can connect our Smart Speaker to the wifi which can provide internet connection to play music and set commands over the speaker.

We present a popup with a text field for entering wifi password.

When the user clicks the Next button, we share the wifi credentials to wifi by the following API endpoint:

http://10.0.0.1:5000/wifi_credentials/

With the following params-

  1. Wifissid – Connected Wi-Fi SSID
  2. Wifipassd – Connected Wi-Fi password

In this API endpoint, we are sharing wifi SSID and wifi password with Smart Speaker. If the credentials successfully accepted by speaker than we present a popup for user SUSI account password, otherwise we again present Enter Wifi Credentials popup.

Client.sharedInstance.sendWifiCredentials(params) { (success, message) in
DispatchQueue.main.async {
self.alertController.dismiss(animated: true, completion: nil)
if success {
self.presentUserPasswordPopup()
} else {
self.view.makeToast("", point: self.view.center, title: message, image: nil, completion: { didTap in
UIApplication.shared.endIgnoringInteractionEvents()
self.presentWifiCredentialsPopup()
})
}
}
}

 

Sharing SUSI Account Credentials –

In the method above we have seen that when SUSI Smart Speaker accept the wifi credentials, we proceed further with SUSI account credentials. We open a popup to Enter user’s SUSI account password:

When the user clicks the Next button, we use following API endpoint to share user’s SUSI account credentials to SUSI Smart Speaker:

http://10.0.0.1:5000/auth/

With the following params-

  1. email
  2. password

User email is already saved in the device so the user doesn’t have to type it again. If the user credentials successfully accepted by speaker then we proceed with configuration process otherwise we open up Enter Password popup again.

Client.sharedInstance.sendAuthCredentials(params) { (success, message) in
DispatchQueue.main.async {
self.alertController.dismiss(animated: true, completion: nil)
if success {
self.setConfiguration()
} else {
self.view.makeToast("", point: self.view.center, title: message, image: nil, completion: { didTap in
UIApplication.shared.endIgnoringInteractionEvents()
self.presentUserPasswordPopup()
})
}
}
}

 

Setting Configuration –

After successfully sharing SUSI account credentials, following API endpoint is using for setting configuration.

http://10.0.0.1:5000/config/

With the following params-

  1. sst
  2. tts
  3. hotword
  4. wake

The success of this API call makes successfully connection between user iOS Device and SUSI Smart Speaker.

Client.sharedInstance.setConfiguration(params) { (success, message) in
DispatchQueue.main.async {
if success {
// Successfully Configured
self.isSetupDone = true
self.view.makeToast(ControllerConstants.DeviceActivity.doneSetupDetailText)
} else {
self.view.makeToast("", point: self.view.center, title: message, image: nil, completion: { didTap in
UIApplication.shared.endIgnoringInteractionEvents()
})
}
}
}

After successful connection-

 

Resources –

  1. Apple’s Documentation of tableView(_:didSelectRowAt:) API
  2. Initial Setups for Connecting SUSI Smart Speaker with iPhone/iPad
  3. SUSI Linux Link: https://github.com/fossasia/susi_linux
  4. Adding Option to Choose Room for SUSI Smart Speaker in iOS App

Adding Marketer and Sales Admin Events Relationship with User on Open Event Server

In this blog, we will talk about how to add API for adding and displaying events in with a user acts as a Marketer and/or Sales Admin on Open Event Server. The focus is on Model Updation and Schema updation of User.

Model Updation

For the Marketer and Sales Admin events, we’ll update User model as follows

Now, let’s try to understand these relationships.

In this feature, we are providing user to act as a marketer and sales admin for a event.

  1. Both the relationships will return the events in which the user is acting as a Marketer and/or Sales Admin.
  2. There are two custom system roles in model CustomSysRole which are Marketer and Sales Admin. A user can act as these custom system roles with respect to an event.
  3. In this relationship, we will return those events from UserSystemRole model in which a user is acting as Marketer Custom System Role and Sales Admin Custom System Role.
  4. We make use of Event and join UserSystemRole and CustomSysRole where we use that user where UserSystemRole.user_id == User.id , CustomSysRole.id == UserSystemRole.role_id, CustomSysRole.name == “Sales Admin” and then we return events in which Event.id == UserSystemRole.event_id
  5. Similarly, for Marketer events we make use of Event and join UserSystemRole and CustomSysRole where we use that user where UserSystemRole.user_id == User.id , CustomSysRole.id == UserSystemRole.role_id, CustomSysRole.name == “Marketer” and then we return events in which Event.id == UserSystemRole.event_id

Schema Updation

For the Marketer and Sales Admin events, we’ll update UserSchema as follows

Now, let’s try to understand this Schema.

In this feature, we are providing user to act as a marketer and sales admin for a event.

  1. For displaying marketer_events relation self_view is displayed by API v1.user_marketer_events and collection of these events is displayed by API v1.event_list
  2. These APIs will return the Events as schema=”EventSchema”. Here, many=True tells us that this is One to many relationship with Events model.

So, we saw how an user can act as a marketer and/or sales admin for many events.

Resources