Getting Started Developing on Phimpme Android

Phimpme is an Android app for editing photos and sharing them on social media. To participate in project start by learning how people contribute in open source, learning about the version control system Git and other tools like Codacy and Travis.

Firstly, sign up for GitHub. Secondly, find the open source projects that interest you. Now as for me I started with Phimpme. Then follow these steps:

  1. Go through the project and read all the technologies and tools they are using.
  2. Now fork that repo in your account.
  3. Open the Android Studio/Other applications that are required for that project and import the project through Git.
  4. For Android Studio sync all the Gradle files and other changes and you are all done and ready for the development process.

Install the app and run it on a phone. Now explore each and every bit use this app as a tester, think about the end cases and boundary condition that will make the app ‘ANR’ (App not responding) dialog appear. Congratulations you are ready to create an issue if that is a verified and original and actually is a bug.


  • Navigate to the main repo link, you will see an issues section as follows:
  • Create a new issue and report every detail about the issue (logcat, screenshots) For eg. Refer to Issue-1120
  • Now the next step is to work on that issue
  • On your machine, you don’t have to change the code in the development branch as it’s considered to be as a bad practice. Hence checkout as a new branch.
    For eg., I checked out for the above issue as ‘crashfixed’
git checkout -b "Any branch name you want to keep"
  • Make the necessary changes to that branch and test that the code is compiling and the issue is fixed followed by
git add.
git commit -m "Fix #Issue No -Description "
git push origin branch-name
  • Now navigate to the repo and you will an option to create a Pull Request.
    Mention the Issue number and description and changes you done, include screenshots of the fixed app.For eg. Pull Request 1131.

Hence you have done your first contribution in open source while learning with git. The pull request will initiate some checks like Codacy and Travis build and then if everything works it is reviewed and merged by co-developers.

The usual way how this works is, that it should be reviewed by other co-developers. These co-developers do not need merge or write access to the repository. Any developer can review pull requests. This will also help contributors to learn about the project and make the job of core developers easier.


Showing “Get started” button in SUSI Viber bot

When we start a chat with SUSI.AI on Viber i.e. SUSI Viberbot, there should be an option on how to get started with the bot. The response to it are some options like “Visit repository”, “How to contribute” which direct the user to check how SUSI.AI bot is made and prompts him/her to contribute to it. Along with that an option of “start chatting” can be shown to add up some sample queries for the user to try.

To accomplish the task at hand, we will accomplish these sub tasks:

  1. To show the “Get started” button.
  2. To show the reply to “Get started” query.
  3. To respond to the queries, nested in the response of “Get started”

Showing “Get started”:

The Viber developers platform notifies us when a user starts a conversation with our bot. To be exact, a conversation_started event is sent to our webhook and can be handled accordingly. The Viberbot shows a welcome message to the user along with a Get started button to help him/her start.

To send just the welcome message:

if (req.body.event === 'conversation_started') {
       // Welcome Message
       var options = {
           method: 'POST',
           url: '',
           headers: headerBody,
           body: {
               // some required body properties here
               text: 'Welcome to SUSI.AI!, ' + + '.',
               // code for showing the get started button here.
           json: true
       request(options, function(error, res, body) {
           // handle error

The next step is to show the “Get started” button. To show that we use a keyboard tool, provided by Viber developers platform. So after the “text” key we have the “keyboard” key and a value for it:

keyboard: {
             "Type": "keyboard",
             "DefaultHeight": true,
             "Buttons": [{
                 "ActionType": "reply",
                 "ActionBody": "Get started",

The action type as shown in the code, can be “reply” or “open-url”. The “reply” action type, triggers an automatic query sent back with “Get started” (i.e. the value of “ActionBody” key), when that button gets clicked.

Hence, this code helps us tackle our first sub task:

Reply to “Get started”:

We target to make each SUSI.AI bot generic. The SUSI FBbot and SUSI Tweetbot shows some options like “Visit repository”, “Start chatting” and “How to contribute?” for the “Get started” query. We render the same answer structure in Viberbot.

The “rich_media” type helps us send buttons in our reply message. As we ought to use three buttons in our message, the button rows are three in the body object:

if(message === "Get started"){
                   var options = {
                       method: 'POST',
                       url: '',
                       headers: headerBody,
                       body: {
                           // some body object properties here
                           type: 'rich_media',
                           rich_media: {
                               Type: "rich_media",
                               ButtonsGroupColumns: 6,
                               ButtonsGroupRows: 3,
                               BgColor: "#FFFFFF",
                               Buttons: buttons
                       json: true
                   request(options, function(error, res, body) {
                       if (error) throw new Error(error);

As said before, 2 type of Action types are available – “open-url” and “reply”. “Visit repository” button has an “open-url” action type and “How to contribute?” or “start chatting” has a “reply” action type.

Example of “Visit repository” button:

var buttons = [{
                Columns: 6,
                Rows: 1,
                Text: "Visit repository",
                "ActionType": "open-url",
                "ActionBody": "",
                // some text styling properties here

To respond to the “reply” action type queries:

When the “reply” action type button gets clicked, it triggers an automatic query sent back to the bot with the value same as that of the “ActionBody” key. So we just need to apply a check if the message string recieved is “Start chatting” or “How to contribute?”

For the response to “Start chatting”, we plan to show sample queries for the user to try. This can be shown by using buttons with the action type as “reply”.

Code snippet to show a button with the text as “What is FOSSASIA?”:

var buttons = [{
                        Columns: 6,
                        Rows: 1,
                        Text: "What is FOSSASIA? ",
                        "ActionType": "reply",
                        "ActionBody": "What is FOSSASIA?",
                        // text styling here

For the response to “How to contribute”, we show some messages to help the user contribute to SUSI.AI. These messages also just need buttons with it, to be able to apply the necessary action.

We respond with 2 messages to the user, both the messages have a button.

For example, a button to visit the SUSI.AI Gitter channel:

var buttons = [{
                    Columns: 6,
                    Rows: 1,
                       Text: "<font color=#323232><b>Chat on Gitter</b></font>",
                      ActionType: "open-url",
                      ActionBody: "",
                      // text styling here

This way we have successfully added the “Get started” option to our Viberbot and handled all the subsequent steps.


  1. Viber video managing chat extensions by Ingrid Lunden from Tech crunch.
  2. Develop a chat bot with node js by Slobodan Stojanović from smashing magazine.

Join Codeheat Coding Contest 2017

Codeheat is a coding contest for developers interested in contributing to Open Source software and hardware projects at FOSSASIA.  Join development of real world software applications, build up your developer profile, learn new new coding skills, collaborate with the community and make new friends from around the world! Sign up for #CodeHeat here now and follow Codeheat on Twitter.

The contest runs until 1st February 2018. All FOSSASIA projects take part in Codeheat including:

Grand prize winners will be invited to present their work at the FOSSASIA OpenTechSummit in Singapore from March 23rd -25th 2018 and will get 600 SGD in travel funding to attend, plus a free speaker ticket and beautiful Swag.

Our jury will choose three winners from the top 10 contributors according to code quality and relevance of commits for the project. The jury also takes other contributions like submitted weekly scrum reports and monthly technical blog posts into account, but of course awesome code is the most important item on the list.

Other participants will have the chance to win Tshirts, Swag and vouchers to attend Open Tech events in the region and will get certificates of participation.


Team mentors and jury members from 10 different countries support participants of the contest.

Participants should take the time to read through the contest FAQ and familiarize themselves with the introductory information and of each project before starting to work on an issue.

Developers interested in the contest can also contact mentors through project channels on the FOSSASIA gitter.

Additional Links


Codeheat Twitter:

Codeheat Facebook:

Participating Projects: All FOSSASIA Repositories on GitHub at

Autolinker Component in Loklak Search

In Loklak Search the post items contain links, which are either internal or external. These links include the hashtags, mentions, and URLs. From the backend server we just received the message in the plain text format, and thus there is need to parse the plain text and render it as clickable links. These clickable links can be either internal or external. Thus we need an auto-linker component, which takes the text and render it as links.

The API of the Component

The component takes as the input the plain text, then four arrays of strings. Each containing the text to be linked. These are hashtags, mentions, links and the unshorten attribute which is used to unshorten the shortened URLs in the post. These attributes are used by the component to render the text in the appropriate format.

export class FeedLinkerComponent implements OnInit {
@Input() text: string;
@Input() hashtags: string[] = new Array<string>();
@Input() mentions: string[] = new Array<string>();
@Input() links: string[] = new Array<string>();
@Input() unshorten: Object = {};

The Logic of the Component

The basic logic of the component works as the following, we divide the text into chunks known as shards, we have three basic data structures for the component to work

  • The ShardType which is the type of the chunk it specifies whether it is plain, hashtags, mentions, and links.
  • The Shard which is the simple object containing the text to show, its type and the link it refers to

The StringIndexdChunks, they are utilized to index the chunks in the order in which they appear in the text.

const enum ShardType {
plain, // 0
link, // 1
hashtag, // 2
mention // 3

class Shard {
constructor (
public type: ShardType = ShardType.plain,
public text: String = '',
public linkTo: any = null,
public queryParams: any = null
) { }

interface StringIndexedChunks {
index: number;
str: string;
type: ShardType;

First we have a private method of the component which searches for all the elements (strings) in the text. Here we have an array which maintains the index of those chunks in the text.

private generateShards() {
const indexedChunks: StringIndexedChunks[] = [];

this.hashtags.forEach(hashtag => {
const indices = getIndicesOf(this.text, `#${hashtag}`, false);
indices.forEach(idx => {
indexedChunks.push({index: idx, str: `#${hashtag}`, type: ShardType.hashtag});

this.mentions.forEach(mention => {
const indices = getIndicesOf(this.text, `@${mention}`, false);
indices.forEach(idx => {
indexedChunks.push({index: idx, str: `@${mention}`, type: ShardType.mention});

Then we sort the chunks according to their indexes in the text. This gives us sorted array which consists of all the chunks sorted according to the indexes as they appear in the text.

indexedChunks.sort((a, b) => { return (a.index > b.index) ? 1 : (a.index < b.index) ? -1 : 0; });

The next part of the logic is to generate the shard array, an array which contains each chunk, once. To do this we iterate over the Sorted Indexed array created in the previous step and use it split the text into chunks. We iterate over the text and take substrings using the indexes of each element.

let startIndex = 0;
const endIndex = this.text.length;

indexedChunks.forEach(element => {
if (startIndex !== element.index) {
const shard = new Shard(ShardType.plain, this.text.substring(startIndex, element.index));
startIndex = element.index;
if (startIndex === element.index) {
const str = this.text.substring(startIndex, element.index + element.str.length);
const shard = new Shard(element.type, str);
switch (element.type) {
case {
if (this.unshorten[element.str]) {
shard.linkTo = str;
shard.text = this.unshorten[element.str];
else {
shard.linkTo = str;

case ShardType.hashtag: {
shard.linkTo = ['/search'];
shard.queryParams = { query : str };

case ShardType.mention: {
shard.linkTo = ['/search'];
shard.queryParams = { query : `from:${str.substring(1)}` };
startIndex += element.str.length;

if (startIndex !== endIndex) {
const shard = new Shard(ShardType.plain, this.text.substring(startIndex));

After this we have generated the chunks of the text, now the only task is to write the view of the component which uses this Shard Array to render the linked elements.

<div class="textWrapper">
<span *ngFor="let shard of shardArray">
<span *ngIf="shard.type === 0"> <!-- Plain -->
<span *ngIf="shard.type === 1"> <!-- URL Links -->
<span *ngIf="shard.type === 2"> <!-- Hashtag -->
<a [routerLink]="shard.linkTo" [queryParams]="shard.queryParams">{{shard.text}}</a>
<span *ngIf="shard.type === 3"> <!-- Mention -->
<a [routerLink]="shard.linkTo" [queryParams]="shard.queryParams">{{shard.text}}</a>
  • This renders the chunks and handles the links of both internal and external type.
  • It also also makes sure that the links get unshortened properly using the unshorten API property.
  • Uses routerLink, angular property to link in application URLs, for asynchronous reloading while clicking links.

Resources and Links

This component is inspired from the two main open source libraries.

Earlier these libraries were used in the project, but as the need of unshortening and asynchronous linking appeared in the application, a custom implementation was needed to be implemented.

Creating Settings Screen in SUSI Android Using PreferenceActivity and Kotlin

An Android application often includes settings that allow the user to modify features of the app. For example, SUSI Android app allows users to specify whether they want to use in built mic to give speech input or not. Different settings in SUSI Android app and their purpose are given below

Setting                                        Purpose
Enter As Send It allows users to specify whether they want to use enter key to send message or to add new line.
Mic Input It allows users to specify whether they want to use in built mic to give speech input or not.
Speech Always It allows users to specify whether they want voice output in case of speech input or not.
Speech Output It allows users to specify whether they want speech output irrespective of input type or not.
Language It allows users to set different query language.
Reset Password It allows users to change password.
Select Server It allows users to specify whether they want to use custom server or not.

Android provides a powerful framework, Preference framework, that allows us to define the way we want preferences. In this blog post, I will show you how Settings UI is created using Preference framework and Kotlin in SUSI Android.

Advantages of using Preference are:

  • It has own UI so we don‘t have to develop our own UI for it
  • It stores the string into the SharedPreferences so we don’t need to manage the values in SharedPreference.

First, we will add the dependency in build.gradle(project) file as shown below.

compile ‘com.takisoft.fix:preference-v7:’

To create the custom style for our Settings Activity screen we can set


as the base theme and can apply various other modifications and colour over this. By default, it has the usual Day and Night theme with NoActionBar extension.

Layout Design

I used PreferenceScreen as the main container to create UI of Settings and filled it with the other components. Different components used are following:

  • SwitchPreferenceCompat: This gives us the Switch Preference which we can use to toggle between two different modes in the setting.


  • PreferenceCategory: It is used for grouping the preference. For example, Chat Settings, Mic Settings, Speech Settings etc are different groups in settings.

  • ListPreference: This preference display list of values and help in selecting one. For example in setLanguage option ListPreference is used to show a list of query language. List of query language is provided via xml file array.xml (res/values). Attribute android:entries point to arrays languagentries and android:entryValue holds the corresponding value defined for each of the languages.





Implementation in SUSI Android

All the logic related to Preferences and their action is written in ChatSettingsFragment class. ChatSettingsFragment extends PreferenceFragmentCompat class.

class ChatSettingsFragment : PreferenceFragmentCompat()

Fragment populate the preferences when created. addPreferencesFromResource method is used to inflate view from xml.



Indexing for multiscrapers in Loklak Server

I recently added multiscraper system which can scrape data from web-scrapers like YoutubeScraper, QuoraScraper, GithubScraper, etc. As scraping is a costly task, it is important to improve it’s efficiency. One of the approach is to index data in cache. TwitterScraper uses multiple sources to optimize the efficiency.

This system uses Post message holder object to store data and PostTimeline (a specialized iterator) to iterate the data objects. This difference in data structures from TwitterScraper leads to the need of different approach to implement indexing of data to ElasticSearch (currently in review process).

These are the following changes I made while implementing ‘indexing of data’ in the project.

1) Writing of data is invoked only using PostTimeline iterator

In TwitterScraper, the data is written in message holder TwitterTweet. So all the tweets are written to index as they are created. Here, when the data is scraped, Writing of the posts is initiated. Scraping of data is considered a heavy process. This approach keeps lower resource usage in average traffic on the server.

protected Post putData(Post typeArray, String key, Timeline2 postList) {
   if(!"cache".equals(this.source)) {
   return this.putData(typeArray, key, postList.toArray());

2) One object for holding a message

During the implementation, I kept the same message holder Post and post-iterator PostTimeline from scraping to indexing of data. This helps to keep the structure uniform. Earlier approach involves different types of message wrappers in the way. This approach cuts the processes for looping and transitioning of data structures.

3) Index a list, not a message

In TwitterScraper, as the messages are enqueued in the bulk to be indexed. But in this approach, I have enqueued the complete lists. This approach delays the indexing till the scraper is done with processing the html.

Creating the queue of postlists:

// Add post-lists to queue to be indexed
try {
} catch (InterruptedException e) {


Indexing of the posts in postlists:

// Start indexing of data in post-lists
for (Timeline2 postList: postBulk) {
    if (postList.size() < 1) continue;
    if(postList.dump) {
        // Dumping of data in a file
    // Indexing of data to ElasticSearch


4) Categorizing the input parameters

While searching the index, I have divided the query parameters from scraper into 3 categories. The input parameters are added to those categories (implemented using map data structure) and thus data fetched are according to them. These categories are:

// Declaring the QueryBuilder
BoolQueryBuilder query = new BoolQueryBuilder();


a) Get the parameter– Get the results for the input fields in map getMap.

// Result must have these fields. Acts as AND operator
if(getMap != null) {
    for(Map.Entry<String, String> field : getMap.entrySet()) {
field.getKey(), field.getValue()));


b) Don’t get the parameter- Don’t get the results for the input fields in map notGetMap.

// Result must not have these fields.
if(notGetMap != null) {
    for(Map.Entry<String, String> field : notGetMap.entrySet()) {
                field.getKey(), field.getValue()));


c) Get if possible- Get the results with the input fields if they are present in the index.

// Result may preferably also get these fields. Acts as OR operator
if(mayAlsoGetMap != null) {
    for(Map.Entry<String, String> field : mayAlsoGetMap.entrySet()) {
                field.getKey(), field.getValue()));



By applying these changes, the scrapers are shifted from a message indexing to list of messages indexing. This way we are keeping load on RAM low, but the aggregation of latest scraped data may be affected. So there will be a need to workaround to solve this issue while scraping itself.


Restoring State after Orientation Change in Loklak Wok Android

During orientation change i.e. from portrait to landscape mode in Android, the current activity restarts again. As the activity restarts again, all the defined variables loose their previous value, for example the scroll position of a RecyclerView, or the data in the rows of RecyclerView etc. Just imagine a user searched some tweets in Loklak Wok Android, and as the user’s phone is in “Auto rotation” mode, the orientation changes from portrait to landscape. As a result of this, the user loses the search result and has to do the search again. This leads to a bad UX.

Saving state in onSavedInstanceState

The state of the app can be saved by inserting values in a Bundle object in onSavedInstanceState callback. Inserting values is same as adding elements to a Map in Java. Methods like putDouble, putFloat, putChar etc. are used where the first parameter is a key and the second parameter is the value we want to insert.

public void onSaveInstanceState(Bundle outState) {
   if (mLatitude != null && mLongitude != null) {
       outState.putDouble(PARCELABLE_LATITUDE, mLatitude);
       outState.putDouble(PARCELABLE_LONGITUDE, mLongitude);


The values can be retrieved back when onCreate or onCreateView of the Activity or Fragment is called. Bundle object in the callback parameter is checked, whether it is null or not, if not the values are retrieved back using the keys provided at the time of inserting. The latitude and longitude of a location in TweetPostingFragment are retrieved in the same fashion

public void onViewCreated(View view, @Nullable Bundle savedInstanceState) {
   if (savedInstanceState != null) { // checking if bundle is null
       // extracting from bundle
       mLatitude = savedInstanceState.getDouble(PARCELABLE_LATITUDE);
       mLongitude = savedInstanceState.getDouble(PARCELABLE_LONGITUDE);
       // use extracted value

Restoring Custom Objects, using Parcelable

But what if we want to restore custom object(s). A simple option can be serializing the objects using the native Java Serialization or libraries like Gson. The problem in these cases is performance, they are quite slow. Parcelable can be used, which leads the pack in performance and moreover it is provided by Android SDK, on top of that, it is simple to use.

The objects of class which needs to be restored implements Parcelable interface and the class must provide a static final object called CREATOR which implements Parcelable.Creator interface.

writeToParcel and describeContents method need to be override to implement Parcelable interface. In writeToParcel method the member variables are put inside the parcel, in our case describeContents method is not used, so, simply 0 is returned. Status class which stores the data of a searched tweet implements parcelable.

public int describeContents() {
   return 0;

public void writeToParcel(Parcel dest, int flags) {
   dest.writeParcelable(mUser, flags);


NOTE: The order in which variables are pushed into Parcel needs to be maintained while variables are extracted from the parcel to recreate the object. This is the reason why no “key” is required to push data into a parcel as we do in bundle.

The CREATOR object implements the creation of object from a Parcel. The CREATOR object overrides two methods createFromParcel and newArray. createFromParcel is the method in which we implement the way an object is created from a parcel.

public static final Parcelable.Creator<Status> CREATOR = new Creator<Status>() {
   public Status createFromParcel(Parcel source) {
       return new Status(source); // a private constructor to create object from parcel

   public Status[] newArray(int size) {
       return new Status[size];


The private constructor, note that the order in which variables were pushed is maintained while retrieving the values.

private Status(Parcel source) {
   mText = source.readString();
   mRetweetCount = source.readInt();
   mFavouritesCount = source.readInt();
   mImages = source.createStringArrayList();
   mUser = source.readParcelable(User.class.getClassLoader());


The status objects are restored the same way, latitude and longitude were restored. putParcelableArrayList in onSaveInstaceState and getParcelableArrayList in onCreateView methods are used to push into Bundle object and retrieve from Bundle object respectively.

public void onSaveInstanceState(Bundle outState) {
   ArrayList<Status> searchedTweets = mSearchCategoryAdapter.getStatuses();
   outState.putParcelableArrayList(PARCELABLE_SEARCHED_TWEETS, searchedTweets);

// retrieval of the pushed values in bundle
public View onCreateView(LayoutInflater inflater, ViewGroup container,
                            Bundle savedInstanceState) {
   if (savedInstanceState != null) {
       List<Status> searchedTweets =
   return view;


Fixing Infinite Scroll Feature for Susper using Angular

In Susper, we faced a unique problem. Every time the image tab was opened, and the user scrolled through the images, all the other tabs in the search engine, such as All, Videos etc, would stop working. They would continue to display image results as shown:

Since this problem occurred only when the infinite scroll action was called in the image tab, I diagnosed that the problem probably was in the url parameters being set.

The url parameters were set in the onScroll() function as shown:

onScroll () {
let urldata = Object.assign({}, this.searchdata);
this.resultDisplay = ‘images’;
urldata.start = (this.startindex) + urldata.rows;
urldata.fq = ‘url_file_ext_s:(png+OR+jpeg+OR+jpg+OR+gif)’;
urldata.resultDisplay = this.resultDisplay;
urldata.append = true;
urldata.nopagechange = true; queryactions.QueryServerAction(urldata));

The parameters append and nopagechange were to ensure that the images are displayed in the same page, one after the other.
To solve this bug I first displayed the query call each time a tab is clicked on the web console.
Here I noticed that for the tab videos, nopagechange and append attributes still persisted, and had not been reset. The start offset had not been set to 0 either.
So adding these few lines before making a query call from any tab, would solve the problem.

urldata.start = 0;
urldata.nopagechange = false;
urldata.append = false;

Now the object is displayed as follows:

Now videos are displayed in the videos tab, text in the text tab and so on.
Please refer to results.component.ts for the entire code.


  1. On how to dispatch queries to the store:
  2. Tutorial on the ngrx suite:

Testing Presenter of MVP in Loklak Wok Android

Imagine working on a large source code, and as a new developer you are not sure whether the available source code works properly or not, you are surrounded by questions like, Are all these methods invoked properly or the number of times they need to be invoked? Being new to source code and checking manually already written code is a pain. For cases like these unit-tests are written. Unit-tests check whether the implemented code works as expected or not. This blog post explains about implementation of unit-tests of Presenter in a Model-View-Presenter (MVP) architecture in Loklak Wok Android.

Adding Dependencies to project

In app/build.gradle file

defaultConfig {
   testInstrumentationRunner ""

dependencies {
   androidTestCompile 'org.mockito:mockito-android:2.8.47'
   androidTestCompile ''
   androidTestCompile ''

Setup for Unit-Tests

The presenter needs a realm database and an implementation of LoklakAPI interface. Along with that a mock of the View is required, so as to check whether the methods of View are called or not.

The LoklakAPI interface can be mocked easily using Mockito, but the realm database can’t be mocked. For this reason an in-memory realm database is created, which will be destroyed once all unit-test are executed. As the presenter is required for each unit-test method we instantiate the in-memory database before all the tests start i.e. by annotating a public static method with @BeforeClass, e.g. setDb method.

public static void setDb() {
   RealmConfiguration testConfig = new RealmConfiguration.Builder()
   mDb = Realm.getInstance(testConfig);


NOTE: The in-memory database should be closed once all unit-tests are executed. So, for closing the databasse we create a public static method annotated with @AfterClass, e.g. closeDb method.

public static void closeDb() {


Now, before each unit-test is executed we need to do some setup work like instantiating the presenter, a mock instance of API interface generated  by using mock static method and pushing in some sample data into the database. Our presenter uses RxJava and RxAndroid which depend on IO scheduler and MainThread scheduler to perform tasks asynchronously and these schedulers are not present in testing environment. So, we override RxJava and RxAndroid to use trampoline scheduler in place of IO and MainThread so that our test don’t encounter NullPointerException. All this is done in a public method annotated with @Before e.g. setUp.

public void setUp() throws Exception {
   // mocking view and api
   mMockView = mock(SuggestContract.View.class);
   mApi = mock(LoklakAPI.class);

   mPresenter = new SuggestPresenter(mApi, mDb);

   queries = getFakeQueries();
   // overriding rxjava and rxandroid
   RxJavaPlugins.setIoSchedulerHandler(scheduler -> Schedulers.trampoline());
   RxAndroidPlugins.setMainThreadSchedulerHandler(scheduler -> Schedulers.trampoline());



Some fake suggestion queries are created which will be returned as observable when API interface is mocked. For this, simply two query objects are created and added to a List after their query parameter is set. This is implemented in getFakeQueries method.

private List<Query> getFakeQueries() {
   List<Query> queryList = new ArrayList<>();

   Query linux = new Query();

   Query india = new Query();

   return queryList;


After that, a method is created which provides the created fake data wrapped inside an Observable as implemented in getFakeSuggestionsMethod method.

private Observable<SuggestData> getFakeSuggestions() {
   SuggestData suggestData = new SuggestData();
   return Observable.just(suggestData);


Lastly, the mocking part is implemented using Mockito. This is really simple, when and thenReturn static methods of mockito are used for this. The method which would provide the fake data is invoked inside when and the fake data is passed as a parameter to thenReturn. For example, stubSuggestionsFromApi method

private void stubSuggestionsFromApi(Observable observable) {

Finally, Unit-Tests

All the tests methods must be annotated with @Test.

Firstly, we test for a successful API request i.e. we get some suggestions from the Loklak Server. For this, getSuggestions method of LoklakAPI is mocked using stubSuggestionFromApi method and the observable to be returned is obtained using getFakeSuggestions method. Then, loadSuggestionFromAPI method is called, the one that we need to test. Once loadSuggestionFromAPI method is invoked, we then check whether the method of the View are invoked inside loadSuggestionFromAPI method, this is done using verify static method. The unit-test is implemented in testLoadSuggestionsFromApi method.

public void testLoadSuggestionsFromApi() {

   mPresenter.loadSuggestionsFromAPI("", true);



Similarly, a failed network request for obtaining is suggestions is tested using testLoadSuggestionsFromApiFail method. Here, we pass an IOException throwable – wrapped inside an Observable – as parameter to stubSuggestionsFromApi.

public void testLoadSuggestionsFromApiFail() {
   Throwable throwable = new IOException();

   mPresenter.loadSuggestionsFromAPI("", true);


Lastly, we test if our suggestions are saved in the database by counting the number of saved suggestions and asserting that, in testSaveSuggestions method.

public void testSaveSuggestions() {
   int count = mDb.where(Query.class).findAll().size();
  // queries is the List that contains the fake suggestions
   assertEquals(queries.size(), count);


Implement Internationalization in SUSI Android With Weblate

When you build an Android app, you must consider about users for whom you are building an app. It may be possible that you users are from the different region. To support the most users your app should show text in locale language so that user can use your app easily. Our app SUSI Android is also targeting users from different regions. Internationalization is a way that ensures our app can be adapted to various languages without requiring any change to source code. This also allows projects to collaborate with non-coders more easily and plugin translation tools like Weblate.

Benefits of using Internationalization are:

  • It reduces the time for localization i.e it will localize your app automatically.
  • It helps us to keep and maintain only single source code for different regions.

To achieve Internationalization in Android app you must follow below steps:

  • Move all the required contents of your app’s user interface into the resource file.
  • Create new directories inside res to add support for Internationalization. Each directory’s name should follow rule <resource type>-(language code). For example values-es contains string resource for es language code i.e Spanish.
  • Now add different locale content in the respective folder.

We need to create separate directories for different locale because to show locale specific content, Android check specific folder i.e res/<resource type>-(language code) like res/values-de and show content from that folder. That’s why we need to move all the required content into resource file so that each required content can be shown in the specific locale.

How Internationalization is implemented in SUSI Android

In SUSI Android there is not any locale specific image but only string. So I created only locale specific value resource folder to add locale specific strings. To create locale specific values folder I follow the above-mentioned rule i.e <resource type>-(language code).

After that, I added specific language string in the respective folder.

Instead of hard-coded strings, we used strings from string.xml file so that it will change automatically according to the region.




In absence of resource directory for any specific locale, Android use default resource directory.

Integrate Weblate in SUSI Android

Weblate is a web based translation tool. The best part of Weblate is its tight version control integration which makes it easy for translators to contribute because translator does not need to fork your repo and send pull request for each change but Weblate handle this part i.e translator translate strings of the project in Weblate site and Weblate will send pull request for those changes.

Weblate can host your free software projects for free but it depends on them. Here is the link of SUSI Android project hosted on Weblate. If your project is good then they can host your project for free. But for that, you have to apply from this link and select ask for hosting. Now fill up form as shown in below picture.

Once your project is hosted on Weblate, they will email you about it. After that, you have to integrate Weblate in your project so that Weblate can automatically push translated strings to your project and also Weblate get notify about changes in your repository. Here is the link on how to add Weblate service and Weblate user to your project.

If it is not possible to host your project on Weblate for free then you can host it by own. You can follow below steps:

  • First, we deploy Weblate on our localhost using the installation guide given on Weblate site. I install Weblate from git. I cloned latest source code using Git
git clone
  • Now change directory to where you cloned weblate source code and install all the required dependencies and optional dependencies using code
pip install -r requirements.txt


pip install -r requirements-optional.txt
  • After doing that we copy weblate/ to weblate/ Then we configure and use the following command to migrate the settings.
./ migrate
  • Now create an admin using following command.
./ createadmin
  • After that add a project from your Admin dashboard (Web translations-> Projects-> Add Project) by filling all details.
  • Once the project is added, we add the component (Web translations-> Components-> Add Component) to link our Translation files.
  • To change any translation we make changes and push it to the repository where our SSH key generated from Weblate is added. A full guide to do that is mentioned in this link.