Implementing Settings for Lux Meter Instrument in PSLab Android App

In PSLab android app, we have included sensor instruments which use either inbuilt sensor of smartphone or external sensor to record sensor data. For example, Lux Meter uses the light sensor to record lux data but the problem is that these instruments doesn’t contain settings option to configure the sensor record-setting like which sensor to use, change the update period etc.

Therefore, we need to create a settings page for the Lux Meter instrument which allows the user to modify the properties of the sensor instrument. For that I will use Android Preference APIs to build a settings interface that is similar to setting activity in any other android app.

The main building block of the settings activity is the Preference object. Each preference appears as a single setting item in an activity and it corresponds to key-value pair which stores the settings in default Shared Preferences file. Every time any setting is changed by the user the Android will store the updated value of the setting in the default shared preferences which we can read in any other activity across the app.

In the following steps I will describe instruction on how to create the setting interface in Android app: 

Step1 Include the dependency

First, we need to include the dependency for v7 Preference Support Library by including the following code:

dependencies { 
compile fileTree(dir: 'libs', include: ['*.jar']) 
compile 'com.android.support:appcompat-v7:23.1.1' 
compile 'com.android.support:design:23.1.1' 
compile 'com.android.support:preference-v7:23.1.1' 
}

 Step 2 Creating the preferences screen in XML

For this step, I have created a preference screen which will be inflated when the settings fragment is being created.

I created a file named  “lux_meter_settings.xml” and place it in the res/xml/ directory.

The root node for the XML file must be a <PreferenceScreen> element. We have to add each Preference within this element. Each child I added within the <PreferenceScreen> element appears as a single item in the list of settings.

The preference which I have used are:

<EdittextPreference> This preference opens up a dialog box with edit text and stores whatever value is written by the user in the edit text. I have used this preference for inputting update period and high limit of data during recording.

<CheckboxPreference> shows an item with a checkbox for a setting that is either enabled or disabled. The saved value is a boolean (true if it’s checked). I have used this preference for enabling or disabling location data with the recorded data.

<ListPreference> opens a dialog with a list of radio buttons. The saved value can be any one of the supported value types. I have used this preference to allow the user to choose between multiple sensor types.

<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">
       <EditTextPreference
           android:key="setting_lux_update_period"
           android:title="@string/update_period"
           android:dialogTitle="@string/update_period"
           android:defaultValue="1000"
           android:dialogMessage="Please provide time interval(in ms) at which data will be updated"
           android:summary="Update period is 900ms"/>

       <EditTextPreference
           android:key="setting_lux_high_limit"
           android:title="High Limit"
           android:dialogTitle="High Limit"
           android:defaultValue="2000"
           android:dialogMessage="Please provide maximum limit of LUX value to be recorded"
           android:summary="High Limit is 2000 Lux"/>

       <CheckBoxPreference
           android:defaultValue="false"
           android:key="include_location_sensor_data"
           android:summary="Include the location data in the logged file"
           android:title="Include Location Data" />
</PreferenceScreen>

The above XML file will produce a layout as shown in Figure 1 below:

Figure 1 shows a preview of settings layout in Android Studio

 

Step 3 Implementing the backend of setting interface

As android Documentation clearly states:

As your app’s settings UI is built using Preference objects instead of View objects, you need to use a specialized Activity or Fragment subclass to display the list settings:

  • If your app supports versions of Android older than 3.0 (API level 10 and lower), you must build the activity as an extension of the PreferenceActivity class.
  • On Android 3.0 and later, you should instead use a traditional Activity that hosts a PreferenceFragment that displays your app settings.

Therefore, I first created an Activity named “SettingsActivity” which will act as a host for a Fragment. This gist contains code for SettingsActivity which I defined in the PSLab android app which will show the Setting Fragment.

Now, for setting fragment I have created a new fragment and name it “LuxMeterSettingsFragment” and make that fragment class extends the PreferenceFragmentCompat class and for which I needed to add this import statement.

import android.support.v7.preference.PreferenceFragmentCompat;

And then inside the SettingsFragment, I overridden the following method like this:

@Override
public void onCreatePreferences(Bundle savedInstanceState,
                                String rootKey) {
    setPreferencesFromResource(R.xml.lux_meter_settings, rootKey);
}

This method is called when the Android is creating the Preferences that is when we need to call the method ‘setPreferencesFromResource()’ and pass the resource file in which we have defined our preferences along with the root key which comes as a parameter. Here, the Android will create preferences referred by the key which we have provided and initialize it to the default value in the default SharedPreferences file.

Step 4 Providing setting option to navigate to setting activity

First I included a setting option in the menu file which is getting inflated in the Lux Meter Activity toolbar as shown in below code.

<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:app="http://schemas.android.com/apk/res-auto">
  
   ...

   <item
       android:id="@+id/settings"
       android:title="@string/lux_meter_settings"
       app:showAsAction="never" />
</menu>

Then, heading over to  Lux Meter Activity in the onOptionItemSelected() method I added below code in which I created intent to open Setting Activity when the setting option is selected.

@Override
public boolean onOptionsItemSelected(MenuItem item) {
case R.id.settings:
   Intent settingIntent = new Intent(this, SettingsActivity.class);
   settingIntent.putExtra("title", "Lux Meter Settings");
   startActivity(settingIntent);
   break;
}

After this step, we can see the settings option in Lux Meter Activity as shown in Figure 2

Figure 2 shows the setting option in the overflow menu

 

To see if its working opens the app -> open Lux Meter Instrument-> Open Overflow Menu -> click on Lux Meter Setting Option to open settings.

Here we can the Lux Meter Setting as shown by the Figure 3.

Figure 3 shows the screenshot of the Lux Meter Setting activity on the actual device

 

Step 5 Implementing listener for change in Preferences item

Now we can also implement a listener by making SettingsFragment class implement SharedPreference.OnSharedPreferenceChangeListener interface and then overriding the onSharedPreferenceChanged() method.

Now, to register this listener with the Preference Screen which we will do it in the onResume() method of the fragment and deregister the listener in the onPause() method to correspond with the lifecycle of the fragment.

@Override
public void onResume() {
   super.onResume();
      
getPreferenceScreen().getSharedPreferences().registerOnSharedPreferenceChangeListener(this);
}
@Override
public void onPause() {
   super.onPause();
        getPreferenceScreen().getSharedPreferences().unregisterOnSharedPreferenceChangeListener(this);
}

Thus we have successfully implemented settings for the Lux Meter Instrument.

Resources

  1. Adding Settings to an App – Google Developer Fundamental Course Article on how to add settings.
  2. Gist – Setting Activity implementation – The gist used for setting activity in the app
Continue ReadingImplementing Settings for Lux Meter Instrument in PSLab Android App

Using DialogFragment to show sales data in Open Event Organizer App’s Events List

In the Open Event Organizer Android App The events list shows the list of events, but organizers often need to compare sales of different events fast. Until now they had to select each and every item and go to the dashboard to see the sales. This is about to change in the Pull Request #1063. It provides an intuitive way to show ticket sales by showing a dialog box upon long pressing event list items.

To implement it, we needed a BaseDialogFragment class which would implement Injectable and handle the presenter life cycle for us.

public class BaseDialogFragment<P extends BasePresenter> extends DialogFragment implements Injectable {

BaseDialogFragment class is very similar to the BaseFragment class, except that it extends DialogFragment instead of Fragment, And the new class SalesSummaryFragment is also similar to any other fragment class we are using.

When an item in the events list is clicked, the long click listener for the events’ list adapter opens the SalesSummaryFragment for the corresponding event, and when the data completes loading it calls ItemResult#showResult and binds the event with the data.

@Override
public void showResult(Event event) {
    binding.setEvent(event);
    binding.executePendingBindings();
}

The  SalesSummaryPresenter  is the almost the same as the TicketsPresenter, since it is loading ticket sales. In its onStart() method, it calls the method  loadDetails()  which on completion calls  analyseSoldTickets()  on  ticketAnalyser, which basically updates an event’s analytics after calculations.

public class SalesSummaryPresenter extends AbstractDetailPresenter<Long, SalesSummaryView> {
    …

    public void loadDetails(boolean forceReload) {
        …
        getEventSource(forceReload)
            …
            .subscribe(attendees -> {
                this.attendees = attendees;
                ticketAnalyser.analyseSoldTickets(event, attendees);
            }, Logger::logError);
    }

   …

    @Override
    public void showResult(Event event) {
        binding.setEvent(event);
        binding.executePendingBindings();
    }
}

For  SalesSummaryFragment , we are using the layout  fragment_sales_summary.xml. And this layout mainly makes use of the layout ticket_analytics_item.xml which is a layout designed to produce the three circular views to show the data.

<include
    layout="@layout/ticket_analytics_item"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    bind:color='@{"red"}'
    bind:completed="@{event.analytics.soldDonationTickets}"
    bind:ticketName="@{@string/ticket_donation}"
    bind:total="@{event.analytics.donationTickets}" />

This is how the result looks like:

References:
Open Event Orga Android App: Pull Request #1063:
https://github.com/fossasia/open-event-orga-app/pull/1063

Codepath guides: Using Dialog Fragment
https://github.com/codepath/android_guides/wiki/Using-DialogFragment

Continue ReadingUsing DialogFragment to show sales data in Open Event Organizer App’s Events List

Paypal Integration in Open Event Server

The Open Event Server enables organizers to manage events from concerts to conferences and meetups. It offers features for events with several tracks and venues. This blog post explains how Paypal has been integrated in the Open Event Server in order to accept payments for tickets.

The integration of Paypal in the server involved the following steps:

  1. An endpoint to accept the Paypal token from the client applications.
  2. Using the token to get the approved payment details.
  3. Capturing the payment using the fetched payment details.

Endpoint for Paypal token

The server exposes an endpoint to get the Paypal token in order to accept payments.

api.route(ChargeList, ‘charge_list’, ‘/orders/<identifier>/charge’, ‘/orders/<order_identifier>/charge’)

The above endpoint accepts the Paypal token and uses that to get the payment details from Paypal and then capture the payments.

Getting Approved Payment Details

We use the Paypal Name-Value pair API in the project. First we get the credentials of the event organizer who will be accepting the payments using a call to the get_credentials helper method. It returns the data as the following dictionary:

credentials = {
  'USER': settings['paypal_live_username'],
  'PWD': settings['paypal_live_password'],
  'SIGNATURE': settings['paypal_live_signature'],
  'SERVER': 'https://api-3t.paypal.com/nvp',
  'CHECKOUT_URL': 'https://www.paypal.com/cgi-bin/webscr',
  'EMAIL': '' if not event or not event.paypal_email or event.paypal_email == "" else event.paypal_email
}

Next, we use the credentials to get the approved payment details from paypal using the following code snippet.

@staticmethod
def get_approved_payment_details(order, credentials=None):
   if not credentials:
     credentials = PayPalPaymentsManager.get_credentials(order.event)

   if not credentials:
     raise Exception('PayPal credentials have not been set correctly')

   data = {
            'USER': credentials['USER'],
            'PWD': credentials['PWD'],
            'SIGNATURE': credentials['SIGNATURE'],
            'SUBJECT': credentials['EMAIL'],
            'METHOD': 'GetExpressCheckoutDetails',
            'VERSION': PayPalPaymentsManager.api_version,
            'TOKEN': order.paypal_token
   }

   if current_app.config['TESTING']:
      return data

   response = requests.post(credentials['SERVER'], data=data)
   return json.loads(response.text)

Capturing the payments

After successfully fetching the payment details, the final step is to capture the payment. We set the amount to be charged to the amount of the order and the payer_id to be the payer id received from step 2. Then we simply make a POST request to the Paypal nvp server and capture the payments. The below method is responsible for executing this task:

@staticmethod
def capture_payment(order, payer_id, currency=None, credentials=None):
  if not credentials:
    credentials = PayPalPaymentsManager.get_credentials(order.event)

  if not credentials:
    raise Exception('PayPal credentials have not be set correctly')

  if not currency:
    currency = order.event.payment_currency

  if not currency or currency == "":
    currency = "USD"

   data = {
            'USER': credentials['USER'],
            'PWD': credentials['PWD'],
            'SIGNATURE': credentials['SIGNATURE'],
            'SUBJECT': credentials['EMAIL'],
            'METHOD': 'DoExpressCheckoutPayment',
            'VERSION': PayPalPaymentsManager.api_version,
            'TOKEN': order.paypal_token,
            'PAYERID': payer_id,
            'PAYMENTREQUEST_0_PAYMENTACTION': 'SALE',
            'PAYMENTREQUEST_0_AMT': order.amount,
            'PAYMENTREQUEST_0_CURRENCYCODE': currency,
   }

   response = requests.post(credentials['SERVER'], data=data)
   return json.loads(response.text)

References

Continue ReadingPaypal Integration in Open Event Server

Charges Layer in Open Event Server

The Open Event Server enables organizers to manage events from concerts to conferences and meetups. It offers features for events with several tracks and venues. This blog post explains how the charge layer has been implemented in the Open Event Server in order to charge the user for tickets of an event.

Schema

We currently support payments via Stripe and Paypal. As a result the schema for Charges layer consists of fields for providing the token for stripe or paypal. It also contains a read only id field.

class ChargeSchema(Schema):
    """
    ChargeSchema
    """

    class Meta:
        """
        Meta class for ChargeSchema
        """
        type_ = 'charge'
        inflect = dasherize
        self_view = 'v1.charge_list'
        self_view_kwargs = {'id': '<id>'}

    id = fields.Str(dump_only=True)
    stripe = fields.Str(allow_none=True)
    paypal = fields.Str(allow_none=True)

Resource

The ChargeList resource only supports POST requests since there is no need for other type of requests. We simply declare the schema, supported methods and the data layer. We also check for required permissions by declaring the decorators.

class ChargeList(ResourceList):
    """
    ChargeList ResourceList for ChargesLayer class
    """
    methods = ['POST', ]
    schema = ChargeSchema

    data_layer = {
        'class': ChargesLayer,
        'session': db.session
    }

    decorators = (jwt_required,)

Layer

The data layer contains a single method create_object which does all the heavy lifting of charging the user according to the payment medium and the related order. It first loads the related order from the database using the identifier.

We first check if the order contains one or more paid tickets or not. If not, then ConflictException is raised since it doesn’t make sense to charge a user without any paid ticket in the order. Next, it checks the payment mode of the order. If the payment mode is Stripe then it checks if the stripe_token is provided with the request or not. If not, an UnprocessableEntity exception is raised otherwise relevant methods are called in order to charge the user accordingly. A similar procedure is followed for payments via Paypal. Below is the full code for reference.

class ChargesLayer(BaseDataLayer):

    def create_object(self, data, view_kwargs):
        """
        create_object method for the Charges layer
        charge the user using paypal or stripe
        :param data:
        :param view_kwargs:
        :return:
        """
        order = Order.query.filter_by(id=view_kwargs['id']).first()
        if not order:
            raise ObjectNotFound({'parameter': 'id'},
                                 "Order with id: {} not found".format(view_kwargs['id']))
        elif order.status == 'cancelled' or order.status == 'expired':
            raise ConflictException({'parameter': 'id'},
                                    "You cannot charge payments on a cancelled or expired order")
        elif (not order.amount) or order.amount == 0:
            raise ConflictException({'parameter': 'id'},
                                    "You cannot charge payments on a free order")

        # charge through stripe
        if order.payment_mode == 'stripe':
            if not data.get('stripe'):
                raise UnprocessableEntity({'source': ''}, "stripe token is missing")
            success, response = TicketingManager.charge_stripe_order_payment(order, data['stripe'])
            if not success:
                raise UnprocessableEntity({'source': 'stripe_token_id'}, response)

        # charge through paypal
        elif order.payment_mode == 'paypal':
            if not data.get('paypal'):
                raise UnprocessableEntity({'source': ''}, "paypal token is missing")
            success, response = TicketingManager.charge_paypal_order_payment(order, data['paypal'])
            if not success:
                raise UnprocessableEntity({'source': 'paypal'}, response)
        return order

The charge_stripe_order_payment and charge_paypal_order_payment are helper methods defined to abstract away the complications of the procedure from the layer.

References

Continue ReadingCharges Layer in Open Event Server

Retrofit2 Rxjava2 Error Response Handling in Open Event Organizer App

In the Open Event Organizer Android app the challenge is to provide user, a readable error description for the input requests. The Organizer App was showing a coded message which was understandable only to a programmer making it unfriendly to the common user. The blog describes how we tackled this problem and implemented a mechanism to provide user friendly error messages for user requests (if any).

Let’s consider the scenario when an organizer want to create an Event or maybe a Ticket so what he has to do is fill out a form containing some user input fields and click on submit button to send the data to the server which in turn sends a response for the request. If the information is valid the server sends a HTTP 201 Response and user gets feedback that the Event/Ticket is created. But if the information is not valid the user gets feedback that there is HTTP 422 error in your request. There is no readable description of error provided to the user.

To handle this problem we will be using Retrofit 2.3.0 to make Network Requests, which is a REST client for Android and Java by Square Inc. It makes it relatively easy to retrieve and upload JSON (or other structured data) via a REST based Web Service. Further, we will be using other awesome libraries like RxJava 2.1.10 (by ReactiveX) to handle tasks asynchronously, Jackson, Jasminb-Json-Api in an MVP architecture. Let’s move on to the code.

Retrofit to the rescue

Now we will see how we can extract the details about the error response and provide user a better feedback rather than just throwing the error code.

Firstly let’s make the Request to our REST API Server using Retrofit2.

@POST(“faqs”)
Observable<Faq> postFaq(@Body Faq faq);

Here we are making a POST request and expecting a Observable<Faq> Response from the server.The  @Body annotation indicates the Request Body is an Faq object.

Please note that Observable used here is ReactiveX Observable so don’t confuse it with java.util Observable.

public class Faq {
@Id(LongIdHandler.class)
public Long id;  @Relationship(“event”)
@ForeignKey(stubbedRelationship = true,

onDelete = ForeignKeyAction.CASCADE)
public Event event;

public String question;
public String answer;
}

Let’s say the API declares both question and answer as mandatory fields  for creation of an Faq. We supply the following input to the app.

question = “Do I need to buy a Ticket to get In ?”;
answer = null

We used RxJava to make an asynchronous request to server. In case of error we will get a Retrofit throwable and we will pass that on to ErrorUtils.java which will do all the processing and return a readable error message.

faqRepository
.createFaq(faq)
.compose(dispose(getDisposable()))
.compose(progressive(getView()))  .doOnError(throwable ->

getView().showError(ErrorUtils.getMessage(throwable)))
.subscribe(createdFaq -> {
getView().onSuccess(“Faq Created”);
getView().dismiss();
}, Logger::logError);

Now we will extract the ResponseBody from the Retrofit throwable.

ResponseBody responseBody = ((HttpException) throwable)

.response().errorBody();
return getErrorDetails(responseBody);

The ResponseBody is a JSON containing all the information about the error.

{
“errors”: [
{
“status”: “422”,
“source”: {
“pointer”: “/data/attributes/answer”
},
“detail”: “Missing data for required field.”,
“title”: “Validation error”
}
],
“jsonapi”: {
“version”: “1.0”
}
}

In order to provide better feedback to user regarding the error we have to parse the response JSON and extract the pointed field (which in this case is – “answer”) and then combine it with the value corresponding to the “detail” key. Following is the relevant section from ErrorUtils.java (for viewing the complete ErrorUtils.java please refer here).

public static String getErrorDetails(ResponseBody responseBody) {
try {
JSONObject jsonObject = new JSONObject(responseBody.string());
JSONObject jsonArray = new    JSONObject(jsonObject.getJSONArray(“errors”).get(0).toString());
JSONObject errorSource =

new JSONObject(jsonArray.get(“source”).toString());

try {
String pointedField =

getPointedField(errorSource.getString(“pointer”));
if (pointedField == null)
return jsonArray.get(“detail”).toString();
else
return jsonArray.get(“detail”).toString()

.replace(“.”, “”) + “: ” + pointedField;
} catch (Exception e) {
return jsonArray.get(“detail”).toString();
}

} catch (Exception e) {
return null;
}
}

public static String getPointedField(String pointerString) {
if (pointerString == null || Utils.isEmpty(pointerString))
return null;
else {
String[] path = pointerString.split(“/”);
if (path.length > 3)
return path[path.length – 1];
else
return null;
}
}

The final error message returned by ErrorUtils in case of HTTP 422 –

Missing data for required field: answer

Similar approach can be followed for extracting the error “title” or “status” .

References

  1. Official documentation of Retrofit 2.x http://square.github.io/retrofit/
  2. Official documentation for RxJava 2.x https://github.com/ReactiveX/RxJava
  3. Codebase for Open Event Organizer App on Github https://github.com/fossasia/open-event-orga-app
Continue ReadingRetrofit2 Rxjava2 Error Response Handling in Open Event Organizer App

Connecting to a Raspberry Pi through a SSH connection Wirelessly

The tech stack of the SUSI.AI smart speaker project is mainly Python/Bash scripts. Every smart speaker has an essential feature that allows the user’s mobile device to connect and give instructions to the speaker wirelessly. To make this connection possible, we are trying to implement this using an SSH connection.

Why SSH?

SSH(a.k.a Secure Shell) is a cryptographic connection which allows secure transfer of data even over an unsecured connection.SSH connection even allows TCP as well as X11 forwarding which are an added bonus.

Step 1: Initial Setup

  • Both the raspberry Pi with raspbian installed and the mobile device should be on a same wireless network
  • One should have an SSH viewer like JuiceSSH(Android) and iTerminal(IOS) installed on their mobile devices
  • Now we must enable SSH on our raspberry Pi

Step 2: Enabling SSH on Raspberry PI

  • To enable SSH on your Pi , follow the steps mentioned below:
Menu > Preferences > Raspberry Pi Configuration.

Choose the interfaces tab and enable SSH

Step 3:Setting Up the client

 

  • Login to your raspberry pi as the root user (pi by default)
  • Type the following command to know the broadcasting ip address
pi@raspberrypi:hostname -I

 

  • Now , open the client on your mobile device and add the configurations

By default the username of the system is ‘pi’ and the password is ‘raspberry’

Step 4: Changing the default SSH password

Since the default password of every RaspberryPi is the same. So , the pi can be accessed by any device that has access to the local network which is not a secure way of accessing the device

  • In the SSH window type ‘passwd’
  • Type the current password
  • Type the new password
  • Re-enter the new password

Now you will be able to login to your raspberry through an SSH connection

Resources


Tags

Fossasia, gsoc, gsoc’18, susi, susi.ai, hardware,susi_linux

Continue ReadingConnecting to a Raspberry Pi through a SSH connection Wirelessly

Implementing Rotary Knob in PSLab Android App

PSLab android application as we all know has got various instrument such as oscilloscope, logic analyzer, wave generator, etc.. . Although many of  these instrument require redesigning of it’s UI. One such instrument is the  Multimeter. The Multimeter UI required the implementation of the rotary knob as it is also present in an actual Multimeter.Thus this blog is solely on how to implement a Rotary Knob in an Android App.

Figure 1: Showing a basic knob

What is Rotary Knob ?

A Rotary knob is  a customizable selector that replicates the behaviour of a knob with discrete values.The knob is a powerful tool it has a lot of advantages over other radio-buttons, seek bars or other selectors.[1][2]

      • It has an immediate graphical indication of the current value, the number of choices and where the value is in the overall range.
      • Works fine also with few choices, as a multi-state toggle.
      • Swipe gestures allow to change values very quickly, using the entire screen for the gesture, but only a tiny zone of it for the graphics.

Implementation of Rotary Knob in your app[1]

In this blog the rotary knob is implemented using the BeppiMenozzi Knob library[1] as by doing this we don’t have to manually create the extra class for the knob and we don’t have to write the code from scratch.

This blog will give you step by step guide on how to implement this on your app.

        1. In your project level build.gradle file add the following lines of code.
          allprojects {
            repositories {
                   ….
                maven { url "https://jitpack.io" }
                ….
            }
          }
        2. In you app level build.gradle file add the following lines of codes in your dependencies.
          compile 'com.github.BeppiMenozzi:Knob:1.9.
        3. Minimal code :-
          This contains the minimum number of lines of code for knob

          xmlns:app="http://schemas.android.com/apk/res-auto"
          ...
          <it.beppi.knoblibrary.Knob
                  android:layout_width="64dp"
                  android:layout_height="64dp"
                  android:id="@+id/knob"
                  app:kNumberOfStates="6"
           />

          Java listener-

          xmlns:app="http://schemas.android.com/apk/res-auto"
          Knob knob = (Knob) findViewById(R.id.knob);
          knob.setState(firstState);
          knob.setOnStateChanged(new Knob.OnStateChanged() {
                  @Override
                  public void onState(int state) {
                  // do something
                  }
              });

          This java method gives the user the position of the tip of theknob.
          Also there are various other advantages of using this library.

              • The Knob is completely customizable. The many customizable attributes can all be set both via xml file, and programmatically.
              • This  page gives the list of all the methods for customizing a knob.

           

        4.  Implementing a simple knob app
          tv= (TextView)findViewById(R.id.tv);
          Knob knob = (Knob) findViewById(R.id.knob);
          knob.setState(0);
          knob.setOnStateChanged(new Knob.OnStateChanged() {
             @Override
             public void onState(int state) {
                 // do something
                 tv.setText(String.valueOf(state));
             }
          });

Now let us see the implementation of this simple app

Figure 2: showing basic knob implementation in android

So this is how we can implement a rotary knob in any Android Application.

Resources:

 

 

 

Continue ReadingImplementing Rotary Knob in PSLab Android App

Using SharedViewModel for data persistence in multiple Fragments in Open Event Organizer Android App

Google announced the new architectural pattern Model-View-View-Model (or MVVM), which has gained a lot of popularity for increased simplicity. The Open Event Organizer Android App is currently (at the time of writing this blog) using Model-View-Presenter (MVP) architecture for the most part. Only the Login module had been converted to MVVM, but it wasn’t using any Shared View Model.

Let’s look at the problem at hand:

For the Login fragment, there’s an email field for user’s email in every fragment of the auth module. But there’s the use case where users can bounce around different fragment screens in order to perform different operations like login, signup, forgot password and enter new password.

A good User Experience is at the core of every successful product. Users don’t like to spend time doing trivial things like registration and they hate to retype emails again and again.

To solve the problem, the approach that I first used was, using interfaces to tell each and every component when the fragment opens and send the email text through the interface. I spent quite some time implementing the interfaces right and then opened a PR. It was around 200 lines addition at first, and I also received 2-3 requested changes from my project mentor.

Defining the interface:

The interface  EmailIdTransfer  was defined in the  LoginFragment  as follows:

public class LoginFragment extends BaseFragment implements LoginView, EmailIdTransfer {

Using the interface:

getPresenter().getEmailId().setEmail(
((LoginFragment.EmailIdTransfer) getContext()).getEmail()

Imagine setting up the   EmailIdTransfer  interface for each Fragment, and handling their updation and reception.

As you can see, this is a bad solution for something as trivial as the problem at hand! The better solution which stuck me (from Google I/O) afterwards was to use ViewModels. This obviously wasn’t MVP, but since we had to eventually move to MVVM, I dug a little more about it and found out that there’s also a SharedViewModel.

SharedViewModel is basically a View Model that every view of a module shares. It is not very different from ViewModel.

Here’s how to set it up:

public class SharedViewModel extends ViewModel {

   private final MutableLiveData<String> email = new MutableLiveData<>();

   public void setEmail(String email) {
       this.email.setValue(email);
   }

   public LiveData<String> getEmail() {
       return email;
   }
}

The MVVM architecture uses LiveData instead of Observables.

Android LiveData is a variant of the original observer pattern, with the addition of active/inactive transitions. As such, it is very restrictive in its scope. RxJava provides operators that are much more generalized.

Now to use this SharedViewModel in each fragment, we need:

sharedViewModel = ViewModelProviders.of(getActivity()).get(SharedViewModel.class);

sharedViewModel.getEmail().observe(this, email -> binding.getForgotEmail().setEmail(email));

This is the initial setup for the the fragment.

private void openLoginPage() {

   …
   sharedViewModel.setEmail(binding.getUser().getEmail());
   …
}

This is needed to be done for every fragment which needs to set and use the common email.

This was a dive into using LiveData<>, ViewModel and how to use a SharedViewModel.

This is how the result looks like:

References:

Continue ReadingUsing SharedViewModel for data persistence in multiple Fragments in Open Event Organizer Android App

Producing Waveforms using Wave Generator module in the PSLab Android App

This blog will demonstrate how to produce different waveforms using the Wave Generator module in the PSLab android app and view them on the Oscilloscope.

The Wave Generator in PSLab android app is simple to use and has a UI which is similar to physical commodity wave generators. It is capable of producing different waveforms like sine, sawtooth and square wave.

Apparatus Required

Before getting started with the wave generator we require the following items:

  1. PSLab device
  2. An android phone with PSLab app installed in it.
  3. USB cable (Mini B)
  4. OTG(On the Go) wire
  5. Some connecting wires having pins at both ends

Understanding the Wave Generator Pins

Figure 1 shows the pin diagram of the PSLab device

Let me briefly explain the use of the pins that are going to be used in the Wave generator module:

S1 and S2 pins

The PSLab device contains two pins (S1, S2) which are capable of producing two independent analog waveforms (sine,  sawtooth) having different frequencies and phase offset. The frequency range is from 10Hz to 5Khz.

SQR1, SQR2, SQR3 and SQR4 pin

The SQR1 pin is used for producing the square waveform and all the SQ pins can be used together to produce four different PWM signal having the same frequency. These PWM signal can have a different duty cycle and phase.

CH1, CH2 and CH3 pin

The CH pins are used by the oscilloscope in the  PSLab android app to monitor waveform signals produced by the wave generator pins. They can be used together to simultaneously monitor multiple waveforms.

Setting up the Device

We need to connect the PSLab device with the mobile phone as shown in Figure 2 which can be done by following steps:

  1. Connect a micro USB(Mini B) to the PSLab device.
  2. Connect the other end of the micro USB cable to the OTG.
  3. Connect the OTG to the phone.
Figure 2 shows the connection of the PSLab device with the smartphone

Producing Waveforms

Now, once the device has been properly connected to the device (which is shown at the top right corner of the app), then in the instruments page scroll down to the Wave Generator card and click on it to open the WaveGenerator activity.

Figure 3 shows the instruments containing card view to all the instruments and icon to show device status

Here you will see a screen like shown in Figure 4 containing two monitors and a controlling panel with lots of buttons. Here the Waveform panel is used to control the S1 and S2 pins whose properties are shown on the left monitor screen and the Digital panel is used to control the SQR pins whose properties are shown on the right monitor screen.

Figure 4 shows the UI of the Wave Generator Activity

For sine/sawtooth wave:

Connect the S1 pin to the CH1 pin using a connecting wire, then in the Waveform panel select the Wave1 button, choose the type of waveform(either sine or sawtooth), then click on the Freq button to change the frequency of the wave, then use the Seek bar or the up/down arrow buttons to change the value of frequency and then press the set button to set the frequency for the S1 pin as shown below:

Figure 5 The GIF shows the setting of the properties of the W1 pin in the UI

Now, click the view button at bottom right corner, this will directly open the Oscilloscope provided by the PSLab android app .

Once the oscilloscope is open, check the CH1 pin from the panel in the bottom and we can see the sine wave in the monitor shown by the screen in Figure 6 and Figure 7

Figure 6 shows the screenshot of oscilloscope showing the sine wave
Figure 7 shows the screenshot of the oscilloscope showing sawtooth wave

Similarly, if you want to see two sine waves connect the S1 pin to the CH1 and connect the S2 pin to the CH2 channel , choose the wave-type for both pin, set the frequencies for both of the waves, here you can also set the phase difference between the two waves, for setting phase difference first click on Wave2 button it will enable the phase button, then click on the Phase button and set the value of phase with the help of the Seek bar.

For Square Wave

Connect the CH1 pin to the SQ1 pin, after making the connection head over to the Digital panel in the Wave Generator, ensure that the mode is selected to square, now click on the Freq button in the digital panel and set the frequency of the square wave with the help of Seek bar, then click on the Duty button and set the value of duty cycle for the square wave as shown below:

Figure 8 The GIF shows the setting of properties for producing square wave from SQ1 pin

Now, once the square wave has been set click on the view button, the oscilloscope will open then select the CH1 pin and you can see the square wave on the monitor as shown by the screen in Figure 9.

Figure 9 shows the screenshot of the square wave as shown in the oscilloscope

Thus we have produced different waveforms using PSLab wave generator module.

Resources

PSLab device pin diagram  – https://github.com/fossasia/pslab-artwork/blob/master/Sticker/pslabdesign.png

Youtube Video Screencast for Wave Generator – https://www.youtube.com/watch?v=NC2T5kElWbE&t=1s

Continue ReadingProducing Waveforms using Wave Generator module in the PSLab Android App

Generating a Stripe token in the Open Event Android App

To implement the payment functionality in the Open Event Android App using credit cards we are using Stripe. Let’s see how this is being done.

We are taking the sensitive information about the user like the card details and sending it to Stripe’s servers which will return a token encrypting users information which we will use to send it to the Open Event Server to complete the payment.

We need to add the library in the build.gradle file in the dependency block.

//Stripe
implementation 'com.stripe:stripe-android:6.1.2'

 

Next we add Stripe’s Card Input Widget in our layout file. This widget is used to input card details like the card number, expiry date and CVC. It automatically validates the card details. It has a minimum width of 320 px. By default we are setting it’s visibility to gone that is it won’t be visible unless the user selects the payment option.

<com.stripe.android.view.CardInputWidget
android:id="@+id/cardInputWidget"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:visibility="gone" />

 

The visibility of the input field for card details is determined here. We want to show the Input widget only when the user selects Stripe as the mode of payment.

override fun onItemSelected(p0: AdapterView<*>?, p1: View?, p2: Int, p3: Long) {
selectedPaymentOption = paymentOptions[p2]
if (selectedPaymentOption == "Stripe")
rootView.cardInputWidget.visibility = View.VISIBLE
else
rootView.cardInputWidget.visibility = View.GONE
}

 

Next we store the user’s card details in a variable. If any of the details be it card number, expiry date or CVC isn’t correct, the value of the variable becomes null and then we show a message to the user.

val cardDetails: Card? = cardInputWidget.card

if (cardDetails == null)
Toast.makeText(context, "Invalid card data", Toast.LENGTH_LONG).show()

 

This is the most important part where we receive the Stripe token. We are sending a request in a background thread to the Stripe servers using the Stripe API_KEY. In the onSuccess method we receive the token if everything went successfully while in the onError method we display the errors to the user.

cardDetails?.let {
context?.let { contextIt ->
Stripe(contextIt).createToken(
it,
API_KEY,
object : TokenCallback {
override fun onSuccess(token: Token) {
//Send this token to server
Toast.makeText(context, "Token received from Stripe", Toast.LENGTH_LONG).show()
}

override fun onError(error: Exception) {
Toast.makeText(context, error.localizedMessage.toString(), Toast.LENGTH_LONG).show()
}
})
}
}

 

Resources

  1. Stripe Android documentation: https://stripe.com/docs/mobile/android  
  2. Stripe Documentation: https://stripe.com/docs/quickstart
  3. Stripe Android Github: https://github.com/stripe/stripe-android
Continue ReadingGenerating a Stripe token in the Open Event Android App