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Swipe to Check In/Out in Open Event Organizer App

Open Event Organizer App didn’t provide any option for the Event Organizer to view the list of Attendees present under an Order and check them in/out the event. Therefore, we designed a system such that the Organizer can just swipe the attendee present under an order to check them in or out. In this blog post, I will discuss how we implemented this functionality in Open Event Organizer App without using any third party libraries.

Specifications

We will create a separate class SwipeController.java which extends ItemTouchHelper.SimpleCallback and provide the swiping functionalities to our plain old recyclerview. We will call the super constructor with ItemTouchHelper.LEFT and ItemTouchHelper.RIGHT as arguments to provide left as well as right movements in each recyclerview list item. The bitmaps and paint object initialized here will be used later in onDraw.

public SwipeController(OrderDetailViewModel orderDetailViewModel, OrderAttendeesAdapter orderAttendeesAdapter, Context context) {
super(0, ItemTouchHelper.LEFT | ItemTouchHelper.RIGHT);
this.orderDetailViewModel = orderDetailViewModel;
this.orderAttendeesAdapter = orderAttendeesAdapter;

closeIcon = BitmapFactory.decodeResource(context.getResources(), R.drawable.close);
doneIcon = BitmapFactory.decodeResource(context.getResources(), R.drawable.done);

paintGreen.setColor(context.getResources().getColor(R.color.light_green_500));
paintRed.setColor(context.getResources().getColor(R.color.red_500));
}

Next, we will override getMovementFlags method. This method decides the allowed movement directions for each recyclerview item. The deciding logic is that, if an attendee is checked in then the allowed movement is left to check out and if an attendee is checked out then the allowed movement is right to check in. If neither of the above case, then both movements are allowed.

@Override
public int getMovementFlags(RecyclerView recyclerView, RecyclerView.ViewHolder viewHolder) {
int dragFlags = 0;

If (orderDetailViewModel.getCheckedInStatus(

viewHolder.getAdapterPosition()) == null)
makeMovementFlags(dragFlags, ItemTouchHelper.LEFT | ItemTouchHelper.RIGHT);

if (orderDetailViewModel.getCheckedInStatus(

viewHolder.getAdapterPosition())) {
return makeMovementFlags(dragFlags, ItemTouchHelper.LEFT);
} else {
return makeMovementFlags(dragFlags, ItemTouchHelper.RIGHT);
}
}

The onChildDraw method involves the code doing actual drawing. The variables used in code are discussed below.

  1. ActionState – Checks the state of the recycler view item. We proceed with the below logic if the item is being swiped.
  2. dX – The distance by which the item is swiped. Positive for left and negative for right.
  3. Background – Background of the viewholder. Rectangular in shape and dimensions changed with change in dX.
  4. IconDest – Calculates the position where the icons (close icon or done icon) is placed in canvas
  5. Canvas – Java Canvas on which the drawing is done. We set the background and draw the bitmaps on their location in canvas.
@Override
public void onChildDraw(Canvas canvas, RecyclerView recyclerView, RecyclerView.ViewHolder viewHolder,
float dX, float dY, int actionState, boolean isCurrentlyActive) {
if (actionState == ItemTouchHelper.ACTION_STATE_SWIPE) {
View itemView = viewHolder.itemView;
float height = (float) itemView.getBottom() – (float) itemView.getTop();
float width = height / 3;
RectF background;
Paint paint;
Bitmap icon;
RectF iconDest;

if (dX > 0) {
background = new RectF((float) itemView.getLeft(), (float) itemView.getTop(), dX,
(float) itemView.getBottom());
paint = paintGreen;
icon = doneIcon;
iconDest = new RectF((float) itemView.getLeft() + width,
(float) itemView.getTop() + width, (float) itemView.getLeft() + 2 * width,
(float) itemView.getBottom() – width);
} else {
background = new RectF((float) itemView.getRight() + dX, (float) itemView.getTop(),
(float) itemView.getRight(), (float) itemView.getBottom());
paint = paintRed;
icon = closeIcon;
iconDest = new RectF((float) itemView.getRight() – 2 * width,
(float) itemView.getTop() + width, (float) itemView.getRight() – width,
(float) itemView.getBottom() – width);
}

canvas.drawRect(background, paint);
canvas.drawBitmap(icon, null, iconDest, paint);
}
super.onChildDraw(canvas, recyclerView, viewHolder, dX, dY, actionState, isCurrentlyActive);
}

Now after the item is swiped out or in, we need to restore its original state again. For this we override the onSwiped method and call notifyItemChanged(). Also, the changes in UI (showing green side strip for checked in and red side strip for checked out) are done by. We call the toggleCheckin() method in ViewModel to toggle the checking status of the attendee in server and local database.

@Override
public void onSwiped(RecyclerView.ViewHolder viewHolder, int direction) {
int position = viewHolder.getAdapterPosition();

orderDetailViewModel.toggleCheckIn(position);
orderAttendeesAdapter.notifyItemChanged(position);
}

Last but not the least, we will override the onMove method to return false. Since we are not supporting drag and drop features therefore this method will never be called.

@Override
public boolean onMove(RecyclerView recyclerView, RecyclerView.ViewHolder viewHolder, RecyclerView.ViewHolder target) {
return false;
}

Resources

  1. Codebase for Open Event Organizer App https://github.com/fossasia/open-event-orga-app
  2. Official documentation for ItemTouchHelper.SimpleCallback https://developer.android.com/reference/android/support/v7/widget/helper/ItemTouchHelper.SimpleCallback

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