Basic UI implementation for Event app

I am enjoying this a lot. It has been a wonderful experience till now working with all my team members and my mentors. I mean I am learning something new everyday. Like I have learned squashing git commits using rebasing and pushing, which I am using a lot now. I am also following a code review policy suggested by mohit where I push to a new branch on my fork and then create a PR, after which mohit reviews my code and then merges it. This is a very nice practice and I think that every open source developer should follow such practices to get the best quality code out there.

Moving on, this week I was mainly working on implementing the UI for the app. For this I studied layouts of various apps and came out with what I though was best. So I though I should implement the Tracks Fragment First where I add all the tracks I have updated inserted into the database in a recycler view. I take up a very basic layout for now just showing the track name and description.


I also added the sponsor fragment where I have used Picasso by Square Inc. to download the Logo images and displayed them in a recycler View. Here also I researched various options to download the Sponsor Logo images and I come up with one clear winner : Picasso. We can resize image, load from URL’s,drawables etc. all in just one line of code.

I also added the speaker fragment in which I used a bit complex layout as I had to get the speaker image, name, designation and description all in one recycle view ViewHolder. So after some hiccups I managed to get it right. I used Picasso here as well for the speaker Image. Although I still have to add further details to this fragment and the others. I’ll do so in this week. I am planning on adding some material design with some clickables for different holders. I have also started to work on a list of cardviews as well.